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    Re: [Deck] MUD (Metalworker)

    Cool thanks for sharing. Any particular reasons for 3x Metalworker or Revoker?
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    Re: [Deck] MUD (Metalworker)

    I don't see it being discussed in the last few pages. Anyone have a recent Godo MUD list to go by? I'm feeling spicy this week and want to fire up Sriracha MUD. #BatterLuckyThanGodo
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    Re: [Deck] MUD (Metalworker)

    I wasn't contradicting anything you were saying for once! I was just building on top of the ideas, and pointing out that there is a lot of room to innovate in this archetype, and pointing towards...
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    Re: [Deck] MUD (Metalworker)

    He is playing 4 of each Grim Monolith and Thran Dynamo.
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    Re: [Deck] MUD (Metalworker)

    Oh gosh, there's tons of threads that have tried Artifact + Blue.

    Off the top of my head: Deep Blue, 5/3, AfFOWnity, etc

    If I remember correctly, the primary lacking from those shells have...
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    Re: [Deck] MUD (Metalworker)

    Spine is the best Show & Tell answer, as it destroys all the relevant Show & Tell plans, and in the exact speed you want it to be. Against Griselbrand, they might still draw cards, but it does kill...
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    Re: [Deck] MUD (Metalworker)

    My question was more in abstract for the Moon / MUD archetype rather than noobslayer's specific build. I think that Chalice of the Void is in great metagame position right now, and Blood Moon...
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    Re: [Deck] MUD (Metalworker)

    The use of red gives you Goblin Welder, Faithless Looting, and Blood Moon. Are these sufficiently powerful enough to skew the manabase from mana disruption (Rishadan Port)?
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    Re: [Deck] MUD (Metalworker)

    You would fetch the land, then trigger Titan once PtE completed its resolution.
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