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Type: Posts; User: RaZe

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  1. Replies
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    Re: [Deck] MUD (Metalworker)

    You are right in the sense that Factories are not competing for slots with spells but lands. So with all the examples you mentioned, let me post a question. Would <card>Buried Ruin</card> have been...
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    Re: [Deck] MUD (Metalworker)

    I find factory to be better suited for a prison like build instead of an explosive one like his. I feel like buried ruin would be better in that slot. Unless his meta is full of goblins, and other...
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    Re: [Deck] MUD (Metalworker)

    Mix Diamond is used in Stax lists, in conjunction with Crucible.
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    Re: [Deck] MUD (Metalworker)

    Uba Mask for Legacy is not a draw engine because as previously stated, Bazaar is banned in the format. Uba Mask is better suited in a Stax shell where prison/taxing effects compliment the effect of...
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    Re: [Deck] MUD (Metalworker)

    There is a reason that before EspressoStax, UbaStax was the for most Stax deck in Vintage before the fall of G.Welder.

    UbaMask completely wrecks decks that need to set up their hand. Makes all...
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    Re: [Deck] MUD (Metalworker)

    MUD domination. If you ever see a green.MUD/stack of would be me. 😊
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    Re: [Deck] MUD (Metalworker)

    @nameless I would visit untouchables when I get the time for it. TeddyNMe is pretty @southcommon is pretty close to my house to. They used to have a legacy day, but on the occasions I went there were...
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    Re: [Deck] MUD (Metalworker)

    As a longtime lurker here, I would like to ask what build would you guys suggest vs goblins. My group are mainly casual players, although we pretty much have most archetypes represented with updated...
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    Re: [Deck] MUD (Metalworker)

    You're going into a prison route when u start to do that.
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    Re: [Deck] MUD (Metalworker)

    I didn't endorse it to be all that. Oddly enough, the first point isn't the reason the deck isn't good but the other two. I built it under the premise that @namelesss_one mentioned.

    @bruizar - How...
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    Re: [Deck] MUD (Metalworker)

    I tried this before. It looked like this...

    4 Ancient Tomb
    4 City of Traitors
    4 Wasteland
    4 Mishra's Factory
    4 Mutavault
    4 Blinkmoth Nexus
    4 Buried Ruins
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    Re: [Deck] MUD (Metalworker)

    No offense to everyone who are advocating to drop Metalworker, lower the mana curve of the deck and introduce lock pieces as the primary strategy but I feel that you are trying to build a completely...
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    Re: [Deck] MUD (Metalworker)

    Been a long lurker of this thread, but due to difference in playstyle [prison-aggro] I didn't bother to post here. But with the current discussion, I figure I'd chime in.

    In my opinion a "Stax"...
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