They just spoiled an upgraded Voltaic Key.
Manifold Key 1
1: Tap: Untap another target artifact
3: Tap: Target creature can't be blocked this turn.
How essential is Chalice?
Type: Posts; User: Captain Hammer
They just spoiled an upgraded Voltaic Key.
Manifold Key 1
1: Tap: Untap another target artifact
3: Tap: Target creature can't be blocked this turn.
How essential is Chalice?
I love Karn here. Why not a Staff of Dom in the board to tutor with it since it can stop Emrakul and also combos with Metalworker to make infinite mana and win the game.
Cut two of your flex slots (a Voltaic Key/Citanul Flute/Karn Liberated/a Endbringer/a Ballista/a Ugin/the second Staff if you play 2) to make room for 2 Traxos. It doesnt really have any drawbacks....
Ive been loving Traxos in MUD. Its a fantastic secondary plan when you get mana screwed (tomb wastelanded, metalworker StPed etc).
Often wins games by itself even when you dont have the mana to...
Is there a reason why no one is playing Traxos. Yes the ideal is to metalworker out a huge guy early but you won’t have metalworker every game.
A 4cc 7/7 trampler on turn two is a great way to...
Playing the following cards maindeck like in the list i posted last page gives the deck great game against both combo and tempo...
4 Chalice of the Void
4 Thorn of Amethyst
4 Lodestone Golem
3...
I really think the deck would have a lot more success if it stayed lower casting cost and played more hate cards akin to Dragon Stompy or Vintage Shops decks.
Traxos is a fantastic and cheap win...
I love everything about this list except Fleetwheel Crusier. Seems like a pointless card when they are so many better options. I would rather play Wurmcoil Engine or Precursor Golem or another...
I have always been interested in modifying this deck to accomidate Chalice of the Void and maybe Trinisphere
A resolved Chalice at 1 or Trinisphere is autowin against a big chunk of the format.
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