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  1. Replies
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    Re: [Deck] MUD (Metalworker)

    Your suggestion of having Crucible of Worlds and Karn Liberated has helped refined the deck better.

    It is the bridge that connects the big mana into the finishers or SB cards, fetchable through...
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    Re: [Deck] MUD (Metalworker)

    MUD Superfriends
    by darkghost


    Lands (24)
    Artifacts (23)
    Creatures (9)
    Planeswalkers (4)
    Sideboard
  3. Replies
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    Re: [Deck] MUD (Metalworker)

    Changes:
    -1 Voltaic Key, +1 Karn Liberated (-1 SB)
    +1 Thran Dynamo, +1 Crucible of Worlds (-1 SB)
    SB +2 Wurmcoil Engine - currently taking the Karn v1 and Crucible slot.

    Games from May 11 FNM:...
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    Re: [Deck] MUD (Metalworker)

    The more higher CCs the deck has, the more inconsistent the deck becomes, so I wanted to stay mid-range. Besides, I want to play MUD, not Big Eldrazi. You may be right about having a low number of...
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    Re: [Deck] MUD (Metalworker)

    Metalworker, Redesigned
    by darkghost


    Lands (24)
    Spells (28)
    Creatures (8)
    Sideboard
  6. Replies
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    Re: [Deck] MUD (Metalworker)

    I was planning on foiling MUD in the future, as I dont have the cash to burn right now. Would have loved to inherit your foil MUD stuff. :( May I ask why you are defoiling?


    @Airwave: I've gone...
  7. Replies
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    Re: [Primer] Eldrazi Stompy

    I had been running the 3 AiDs until Dragon Stompy came out. I'm favoring 2 Bombs, 2 AiDs split there. I ended up with 2 Spyglasses in the side and can't find a slot for the 3rd. I also favored 3-4...
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    Re: [Primer] Eldrazi Stompy

    Thank you for the data. It is well known that those are the archetypes that Eldrazi struggles with.

    Eldrazi was taken out of the DTB section this month and hasn't been popular/performing well, so...
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    Re: [Deck] MUD (Metalworker)

    Thanks in advance. I used to be able to beat RG lands before I stopped playing MUD 2 years ago. I used 4 Needles and 2 Bridges in the SB, and Chalice on 2. They were running more Ports then and...
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    Re: [Deck] MUD (Metalworker)

    I'm pretty sure i'm slotting in 2 New Karns over Wurmcoils. Wurmcoils have been lackluster for me since picking up MUD again. I'll be testing up to 3 when Dominaria hits the shelves. As a test right...
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    Re: [Deck] MUD (Metalworker)

    I've missed MUD after playing Eldrazi for a while and rebuilt it. Went 3-1 today losing to Infect. I cut down to 2 Trinispheres as well and want to go up to 4 Thorn in the SB due to 4cc's dominance....
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    Re: [DTB] Eldrazi Stompy

    After being off Eldrazi Stompy for so long, I took my modified Barook's list to GP Toronto's side events.



    White Eldrazi
    darkghost


    Lands (24)
    Creatures (23)
  13. Thread: BigEldrazi

    by darkgh0st
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    Re: BigEldrazi

    I played Chaliceless 14-post with 4-5 Needles effects main the past 3 tournaments. I did this to purposely test without Chalice.

    1st tourney:
    Win vs DnT
    Lose vs Lands
    Win vs DnT
    Win vs Grixis...
  14. Thread: BigEldrazi

    by darkgh0st
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    Re: BigEldrazi

    There had been lots of instances where no manarocks has been successful. Caprino has succeeded before and I have too. But the problem with no manarocks decklist is that it just dies to Blood Moon....
  15. Thread: BigEldrazi

    by darkgh0st
    Replies
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    Re: BigEldrazi

    @caprino: Congratz! 8 Needle effects seem crazy. What was your line of thinking, why 8 Needles, would you change it moving forward?
  16. Thread: BigEldrazi

    by darkgh0st
    Replies
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    Re: BigEldrazi

    Moon Stompy has lots more chances of T1/2 moon vs early TKS in the 28+ lands no rocks version.

    It wins quick enough before you can cast your wipes. Moon Stompy was the reason I moved away from the...
  17. Thread: BigEldrazi

    by darkgh0st
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    Re: BigEldrazi

    Yup
  18. Thread: BigEldrazi

    by darkgh0st
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    Re: BigEldrazi

    Thanks for the report Pathy. I do hope you guys can sort out your misunderstandings.

    Getting back to topic, have you considered Wurmcoil Engines in the Endbringer slots?

    Someone got 14th place ...
  19. Thread: BigEldrazi

    by darkgh0st
    Replies
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    Re: BigEldrazi

    Looking forward to your report. I've been goldfishing your list. I didn't like it at first but have come to understand it more lately.
  20. Thread: BigEldrazi

    by darkgh0st
    Replies
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    Re: BigEldrazi

    Ah, my bad. Will include him to try out next time.
  21. Thread: BigEldrazi

    by darkgh0st
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    Re: BigEldrazi

    Thanks for the results. How relevant was the Reality Smasher inclusion?
  22. Thread: BigEldrazi

    by darkgh0st
    Replies
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    Re: BigEldrazi

    He is Bobbunny, he posted a report in the Tentacle Smash - Eldrazi Aggro ft. 10-post forum. (I think you know already, just posting for everyone else)
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    Re: Thalia Stompy

    I've tried 4 as well. Multiples of her gets stuck a lot in your hand, it becomes negative tempo... unless you are running more than 2 Copters. I preferred having 3 and no Copter.
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    Re: Thalia Stompy

    3 Mox. The 4th one is doable but clunky so run Petal instead.
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    Re: [Deck] Eldrazi Stompy

    Less TNNs and doesn't really solve Blood Moon as it is so hard to cast under it. I'm also seeing Ratchet Bombs pick up from 2 to 3.
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