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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I'd like to also chime in that Spitter with a Mogg Fanatic on the table will also shoot down your Specter, which is the only flying creature you have against them (unless you play Avenger). There...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    If you had noticed my decklist pages ago, you'd see that I have already removed the 4 Wastelands, as they are useless for my metagame. Therefore, it takes up a Swamp slot now. With the deck already...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I still believe that the Tomb is going to be too overcosted compared to Stronghold. Getting a 5/5 flyer is pretty nice and all, but getting recursion with Grunt's that are too big to deal with,...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I also believe that Grunt is better than Negator vs Solidarity. Here's a few of the reasons I came to that conclusion while testing:

    1- He is almost always a 4 turn clock, due to Solidarity...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    It's not even an issue of inconsistency, it's an issue of tempo advantage. The deck is honestly much more consistent than most control decks, it's just got the issue where it's power lies mostly on...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    With the addition of Smallpox, the average cards hitting the graveyard against Goblins is 6. You hit a card in their hand, a land, and a creature, plus your Smallpox, a land, and a card from you....
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    TRIPLE POST BABY!!!(lol)

    Wow, looks like this thing's not nearly as hot as people wish it was. So I did a couple of smaller games running my then current build vs LinkXWing piloting Gobbo's.
    ...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Agreed. The deck completely lacks not only the core of the decks speed, but the consistency of it's creatures being dropped from turn 1 on.

    Personally, I'm noticing a heavy trend of people...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I've listed off all the decks I see on a regular basis, and out of all of them, Goblins are the only ones playing 4 Wasteland. On the average, 0 Goblin players show up around here. The deck is that...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Wasteland in itself is NOT a tempo piece. Wasteland was used to breakdown decks that are already packing light numbers of basic sources, or abused in decks that recur them. When you combine it with...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Who would need to cut more than just the 4 Wasteland to pack in more disruption? My point in posting that Wasteland now has an adequate replacement in Small Pox is in multiple factors:

    1- Doesn't...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Correct. For multiple pages now I've said I've been running with 20 lands completely sans Wasteland, because the entire Portland area is completely unaffected by it. I actually had noticed I wanted...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Because, as I've said before, our metagame doesn't need it. The only decks that I can effectively control via wasteland vs card disruption don't show up here. Thresh/Sliver Control plays around it,...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    This is definitely something that we've been looking for. The deck so far has constantly been messing with trying to split between land destruction and hand destruction while still keeping a balance,...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    There is a chance the sliver could be used in this deck, but the problem of his constant life loss could be an issue in a standoff. 5 really isn't much better than 4 at this rate, it's still 4 turns...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    After speaking with a friend of mine, I'm thinking a really good idea against most of our bad matchups (typically aggro/aggro control), would actually be Engineered Explosives. Nearly everytime...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Feeling slightly retarded for forgetting to look at artifact creatures when looking over possible beatsticks, Masticore might just be a really useful addition. At worst he's 4 for a 4/4, which is...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    The problem is this isn't an aggro control deck. The creatures are just as much utility as they are damage, typically more utility. This is the main reason people can't call this Suicide Black...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I actually did some playtesting with the following list:

    Deadguy Ale v1.2 (my second modified version of this)

    Manabase: 24
    4 Polluted Delta
    2 Bloodstained Mire
    4 Scrubland
    1 Godless Shrine...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Man, the looks on people's faces once they see a Juzam played in Legacy for the first time in..........what like 10 years? I'd almost cough up the $400 just to get a deckset of those bad boys so I...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I can't see how it's been so "horrible":

    8th Place- D4D February
    7th Place- Kadilak's DLD
    5th AND 6th- Iserlohn June tourney
    7th- Aschaffenburg, Germany Championships

    The deck is still...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Everything with this deck requires one main thing: Lands.

    If we put too much focus on Exalted Angel, we lose an incredible consistency with the deck to be capable of splashing for white, and only...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Ya, this has been spoken about a few times now, I'm not sure if Kant has actually tried casting or morphing an Angel with consistency, but I know with our build without serious mana modification (for...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    This may seem REALLY farfetched, but what about Mother of Runes? She's a quick drop, can protect herself if she lives for a turn (short of -x/-x mass spells), and can make any creature typically a...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Really it comes down to either having a nice threat, which Grunt takes care of, or having continuous disruption, either with Shortfang or Graverobber.

    The deck either needs to continue being able...
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