The only time Aggro Loam plays more than one spell per turn is when they're in Loaming mode. If they're in Loaming mode, either they've got the Seismic Assault in which case Cannonist isn't even a...
Type: Posts; User: Kuma
The only time Aggro Loam plays more than one spell per turn is when they're in Loaming mode. If they're in Loaming mode, either they've got the Seismic Assault in which case Cannonist isn't even a...
Silver Knight > Ethersworn Cannonist against Goblins, Burn, Ichorid, and Aggro Loam. In fact, of the decks you listed, Cannonist is only good against Elves and decent against Aggro Loam. Maybe they...
You handle Anarchy the same way you handle any sweeper: hold something back.
@pandaman
Give me a list and I'll tell you what I'd take out against Aggro Loam.
SotPC, Glowrider, and Cataclysm are all weak against Aggro Loam. But really it's one of the traditional list's best matchups. They run around 11 threats and we run around 11 removal spells. We...
Depends on what kind of aggro-control you're playing. Non-red, non-tempo Thresh lists tend to work best against D&T. Counterbalance is probably your best weapon against D&T, followed by Engineered...
Adding Fetches + Top seems like an interesting idea to revisit, but I can't think what to cut for Top. I can see this helping in the Thresh matchup to give us the edge we need to overcome the...
I run nine three power fliers in my list. D&T has the best air game in Legacy outside of Faerie Stompy, so leaving their creatures on the ground isn't terrible.
Oblivion Ring and Runed Halo...
How is Runed Halo any more unreliable than Oblivion Ring, or any other permanent in the deck? As for game breaking, ask Threshold how it like a Halo naming Tarmogoyf. Or Dreadstill how it likes a...
Well, let me put it this way: I've won one or two games against active countertop (Sensei's + Counterbalance + mana). While we have answers like Oblivion Ring, Aether Vial and Mangara, they also...
Yes, Runed Halo is that good; it's the ultimate silver bullet. I frequently name Grindstone, Tarmogoyf, Tendrils of Agony, Countryside Crusher, Phyrexian Dreadnought, Terravore, and Goblin...
After some tinkering, here is my current list:
// Lands
4 [LG] Karakas
4 [MM] Rishadan Port
13 [UNH] Plains
1 [TSP] Flagstones of Trokair
// Creatures
2 [PLC]...
Cataclysm seems like a good choice, but you shouldn't have too much trouble with Merfolk to begin with. Their creatures are generally worse in combat than yours, they can't Islandwalk you easily,...
I have to take objection with the "White aggro-control with Mangara" definition of D&T. Adding Mangara & Karakas to a deck doesn't make it "Death & Taxes" any more than adding Mogg Fanatic to a deck...
@ those of you radically altering D&T to beat Landstill and Storm combo.
Why?
Let's face it, We're never going to have a better than 30/70 Storm matchup, especially with Ad Nauseum making Storm...
No, because Flickerwisp's ability doesn't care if Flickerwisp is still in play when it resolves.
The Samurai/Flagstones interaction isn't a big deal, especially since Cataclysm has moved to the sideboard in most lists. The rare game where you're stuck with an extra Flagstones in your hand...
A bit, which is why you keep one of them in the sideboard and only side it in when you're playing a deck that puts a lot of cards in the graveyard, or when you really need to affect the graveyard.
Samurai of the Pale Curtain is probably the most underrated card in the deck. He eats goblins and mongeese all day, stops Bridges from Below from triggering, removes Ichorids from the game, hurts...
Yeah, but when you look at the mana cost of those sorceries, port isn't going to do much. Rift Bolt, Chain Lightning, Lava Spike, and Mogg Fanatic cost one, Flame Rift and Marauders cost two, and...
D&T (Traditional list) is bad against Landstill and TES, and solid against Dreadstill, Ichorid, and Thresh. Painter is generally solid, but it depends on their list. I have no idea how good D&T is...
How would anyone ever get a significant number of Mangara activations to resolve vs Burn? If you burn Mangara in response to Karakas, he dies instead of being bounced. Plus the Burn player always...
Correct me if I'm wrong, but you can't establish the lock any earlier than turn three, and not likely until turn four or five. It requires Lin and four lands. If I'm playing burn, I just bolt your...
Why? StPing your own creature postpones losing, but doesn't help you turn the corner. O-Rings are useful for removing Cursed Scrolls and Pithing Needles on Jitte.
I'll give you that there's the...
Burn doesn't care about your creatures. Burn aims all its burn at you until you force it to do otherwise.
I went 4-0-1 Wednesday with Death and Taxes only to lose to Burn in the first round of...
What I meant was that Grunt's upkeep can be good vs Ichorid, but against faster starts, you're usually better off just letting him die to zap Bridges.
Ichorid, on average, kills turn 3.something...