Therapy also lets you turn your additional reanimation spells into more discard spells by targeting your opponent's creatures.
Type: Posts; User: TokenMaster
Therapy also lets you turn your additional reanimation spells into more discard spells by targeting your opponent's creatures.
I'm jamming a new list with the DRS banning and the return of hard graveyard hate, haven't tried this exact list yet as Show and Tell and USea is in the mail but I think it's worth a look.
10...
Thought I'd take a crack at turning BR's sideboard into burning reanimator since the meta is so heavy on graveyard hate right now. Definitely nowhere near perfect but I'm looking for advice on...
UB is better vs Leyline and Surgical Extraction but I think we are better vs Graffdigger's Cage and Faerie Macabre. UB doesn't run a lot of hand disruption or enablers and even if they have outs to...
Silence is very clunky and all it gets around is counters if your opponent can only cast 1 to begin with.(if they can cast 2 then they counter both your silence and your combo) It doesn't beat an...
I ran ewlandon's list with a couple of differences (1-3 split of Thoughtseize and Cabal Therapy instead of 4 Therapy and Archfiend of Ifnir instead of Iona for local meta) and it worke out really...
If the mana investment isn't too much of a problem for you Pack Rat may be a better option. You might run out of fuel for Lavamancer's effect especially if it doesn't come down early and an opponent...
In those matchups I try to get over the top with Stronghold Gambit (after playing some discard effects to look at their hand) or try to protect from turn 1s with Chancellor and discard effects or a...
I remember my exact hand now, it was all those plus Lotus Petal and my plan initially was to jam Dark Rit into Lotus Petal and see if my opponent throws a Force or Daze at it, but thankfully I didn't...
I played this list a decent amount for the past couple of weeks, including a Legacy 4K at CFB.
4 Griselbrand
4 Chancellor of the Annex
1 Tidespout Tyrant
1 Archfiend of Ifnir
4 Reanimate
4...
I'm a little interested in the decision of just 2 Pack Rat but also 4 Show and Tell as you'd probably bring both in, as well as Archfiend of Ifnir, Firestorm, and possibly Iona/Inkwell against fair...
I'm not sure how it synergizes with Stronghold Gambit? Stronghold Gambit will rarely allow both players to put a creature into play and even if it did Gilded Drake out-values a lot of creatures at...
Massacre for sure because you usually go off the same turn it resolves and Port/Wasteland doesn't stop it. Your opponent needs to have harder graveyard hate or surgical and the ability to rebuild...
I've tried running 1 Pyroclasm and 2 Fatal Push along with 1 Needle. I also have Archfiend of Ifnir mainboard which is another way to go under DRS and deals with a lot of common threats coming from...
I wouldn't cut Collective Brutality to less than 2. It's far too useful in a meta full of delver/DRS decks and adds more to your discard package. I get the appeal of Duress's 1 CMC but I think that...
I have a bit of an odd list, sideboard is definitely a mess. It's teched out to fight the local meta since we're overrun with fair decks/delver over here.(that, and I don't feel the need to board...
Rather than spending several turns sculpting the perfect hand to try to go off you're trying to go off with what you have backed by proactive disruption. Tin fins tries to combo off for lethal the...
You don't want to cut Looting because games 2-3 you want to see either a turn 1 or you want to see your outs to hate ASAP. It's also another discard outlet because Thoughtseize/Unmask on yourself...
Any thoughts on environments where mainboard Unmask vs Collective Brutality is better? Brutality felt sluggish in my testing pre-board even against Deathrite and Delver decks and I felt like Unmask...
Did you come across a lot of Surgical Extraction in those rounds? I felt that the green splash was a bit soft to Surgical Extraction in counter-heavy decks.
Not a significant event but I tried at my LGS twice and found it was a rather fast clock when opponents aren't on a particularly proactive gameplan.(Mentor absolutely wrecks if the opponent mulligans...
Has anyone on the white splash tried Monastery Mentor post-board? It seems to answer a lot of our problems game 2, especially in situations where opponents mulligan aggressively for a turn 1 answer...
What those 2 "irrelevant" cards are can be pretty important. A good third of your deck being one of those cards gives you alternative plays. This is also where you have to play the numbers a little...
You want to set yourself up to have discard + a reanimation on turn 1-2, and mulligan if you can't. The deck wins by forcing your opponent to have all those answers ready on turn 1-2.
Played the deck at locals yesterday and didn't do so hot, lots of players came ready because everyone was talking about the deck. I won game 1 every single time but game 2 players would usually board...