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  1. Thread: [Deck] Merfolk

    by Koby
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    2,145,651

    Re: [DTB] Merfolk

    That reporting is incorrect. The finals was Miracle mirror matchup. Merfolk lost in the Top 4.

    Link to event decks clicky here
  2. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [DTB] Merfolk

    blah blah... "a fallacy is usually an error in reasoning often due to a misconception or a presumption."

    Is deck-thinning as a bonus considered a misconception? Yes.
    Is deck-thinning as a bonus...
  3. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [DTB] Merfolk

    Brush up on your theory:
    http://magic.tcgplayer.com/db/print.asp?ID=3096

    In summary:
  4. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [DTB] Merfolk

    The deck thinning property of fetchlands is a fallacy. At best, and over the course of a long game, you're only going to see 2% improvement on your draws. Goblins play fetchlands for splashes, and...
  5. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [DTB] Merfolk

    Why do people still play Merfolk?
    It has an incredibly hard time against Goblins, a lesser tough time against Maverick, and most often loses to Terminus. That's 60% of the DTB forum right there.
  6. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [Deck] Merfolk

    Ask, and you shall receive:
    http://www.thecouncil.es/tcdecks/deck.php?id=90&iddeck=827

    Also, completely as an aside - Vengevine Survival > Tribal.
  7. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [Deck] Merfolk

    I am looking forward to making sushi out of this deck. It still has no good way to beat Mother of Runes + Umezawa's Jitte.

    #omnomnom #sushi
  8. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [DTB] Merfolk

    3 SFM
    1 Jitte
    1 Sword of Light & Shadow (seems most relevant here)
    2-4 StP (remainder in the SB)

    Cutting 4 Standstill slots, and some number of Spell Pierce, Cursecatcher, or Daze. I'm not sure...
  9. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [DTB] Merfolk

    Swordfish (UW Merfolk + SFM) has been one of the better Merfolk U/x splashes that I've seen over the last year. You already have the mechanism to make it work (Aether Vial), and it provides the deck...
  10. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [DTB] Merfolk

    I'm pretty sure most people have forgotten what the card Spell Pierce does. That should change.
  11. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [DTB] Merfolk

    Updated. I think it's important to keep in mind that Merfolk plays a valuable role in suppressing other blue strategies in the metagame, and thus allowing mid-range to compete. (altho this is...
  12. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [DTB] Merfolk

    Reality Ripple - Under the current rules, phasing out the token permanently exiles Batterskull. This could be used anytime when they are tapped out. It's also somewhat useful against other...
  13. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [DTW] Merfolk

    Yes, the Zoo matchup is still tough as nails. But in a metagame filled with Zoo (and I'm talking about 20% Zoo meta - most people play shit pet decks that never plan on winning anyway and are easy to...
  14. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [DTW] Merfolk

    I disagree. Merfolk can still win against even a heavy aggro meta, and I have data to prove it. Granted its in the MTGO-Classic format, which is almost nearly identical to Legacy. But it remains true...
  15. Thread: [Deck] Merfolk

    by Koby
    Replies
    7,998
    Views
    2,145,651

    Re: [DTW] Merfolk

    Why the Tundras if you don't have any white cards?
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