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Type: Posts; User: lordofthepit

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  1. Replies
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    Re: [DTB] Merfolk

    All three matchups are slightly favorable to favorable for Merfolk, so I'd recommend just putting in some Kiras to help your Esper and Tempo matchups.
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    Re: [DTB] Merfolk

    What ain't no color I ever heard of. Say "what" again!
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    Re: [DTB] Merfolk

    Awesome! :laugh:
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    Re: [DTB] Merfolk

    A new poster (chuck) writes an intelligent analysis with factual statements to support his opinion (that Standstill isn't necessarily a 0-of or 4-of, and possibly shouldn't be included in the deck). ...
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    Re: [DTB] Merfolk

    With Sower:
    - Llawan comes into play (player A)
    - Llawan trigger goes on the stack
    - Vial activated (player B), resolves, puts Sower into play, trigger on stack
    - Sower trigger resolves, Llawan...
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    Re: [DTB] Merfolk

    I think the last few posts were in reference to vialing in Spellskite in response to removal to save your Merfolk. As far as I can tell, that works (as long as you can pay the Phyrexian mana and...
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    Re: [DTB] Merfolk

    I'm probably the worst Merfolk player in the world, but I was under the impression that Dredge was a decent matchup for Merfolk. Then add in 4 Mental Missteps and it should be pretty heavy in favor...
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    Re: [DTB] Merfolk

    Another thing to point out is that Merfolk is a somewhat linear deck with its tribal synergies (although not nearly as much as something like Goblins or Affinity). Although most of the synergy comes...
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    Re: [DTB] Merfolk

    You misinterpreted what I said, but essentially, while Merfolk is one of the top decks in the format, it's not one of the first decks I would bring to smash a field of junk decks. It preys on "good"...
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    Re: [DTB] Merfolk

    I disagree with this. Merfolk will win a decent number of games against "casual or underdeveloped decks" just by nature of running much stronger cards than scrub decks, but it's not as good as...
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    Re: [DTB] Merfolk

    Why is that a problem? Many other DTBs have similar configurations.
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    Re: [DTB] Merfolk

    No, the man is just on a spelling Nazi trip.
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    Re: [CaNGD] Triton's Minions after Monrningtide

    If you're going to play Dreadnought-Stifle, I would either add Trickbind, or more prefably, reduce the Dreadnought count. Stifle is a live card without Dreadnought, but Dreadnought is dead without...
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    Re: [CaNGD] Triton's Minions after Monrningtide

    I love it. Last time, I wish I maxed out on the Dazes and Spell Pierce effects. I never considered taking out Mutavault, because I thought it was the key to the mirror, but in retrospect, your...
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    Re: [CaNGD] Triton's Minions after Monrningtide

    I'm not saying Thorn of Amethyst is not useful. I just don't believe that it alters the game against enough of the format to justify 2-4 slots in the sideboard for the Storm matchup, especially...
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    Re: [CaNGD] Triton's Minions after Monrningtide

    I don't think this is as useful without the Enlightened Tutor package.
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    Re: [CaNGD] Triton's Minions after Monrningtide

    I understand that Zoo and Goblins are bad matchups on paper, but sometimes you'll have to face them. The plan against Zoo seems easy in priniciple, although execution is harder: hope for manascrew,...
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