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Type: Posts; User: Jon Stewart

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    Re: [DTB] Merfolk

    That's not true at all. Test Wake Thrasher before saying it only good later on. I swing with it as a 7/7 along with a couple of 2/2s on the fourth turn very consistently, where as without a Wake...
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    Re: [DTB] Merfolk

    Thanks for the advice.

    I just got back from playing some games with the deck, and I have to ask, why don't you guys like Wake Thrasher? It's been MVP for me all night.

    Every single time I cast...
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    Re: [DTB] Merfolk

    Thank you for all your help. By aggro, I didn't mean all hardcore competitive aggro like Goblins and Zoo only. I meant random Bant, Vampires, Merfolk, Elves, decks like that as well.

    I have a...
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    Re: [DTB] Merfolk

    Yes I know, Mutavaults on average* get to be 3/3s when attacking AND blocking whereas factories are usually only 2/2s when attacking and 3/3s when blocking.

    But that slight pump isn't the reason...
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    Re: [DTB] Merfolk

    I just finally completed my Merfolk deck.

    What do you guys think of my list. Any changes that you think I ought to make before taking it to a tourney this Wednesday?

    I tried to make it more...
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    Re: Coralhelm Commander

    Yeah, you're better off splashing for creature removal.

    But if you're unwilling or unable to splash, Wizards just printed the best creature removal that blue has ever gotten imo.

    Narcolepsy
    ...
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    Re: [DTB] Merfolk

    Agreed. I think Merfolk has more to gain by splashing a color that gives it access to solid removal, than it has to gain by splashing a color that gives it another beater. I could even see splashing...
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