21 is definitely the way to go
Type: Posts; User: chags
21 is definitely the way to go
I agree, mutavault and coralhelm commander are awful! I cut all 8 of those terrible cards from my list. I love that cavern of souls does what aether vial does but worse, it is definitely necessary....
Kira, Great Glass Spinner
Spellsnare could be worth a look depending on how the meta shapes up, but it seems that spell pierce is "live" more often then spellsnare is. I would be willing to try it but only after I saw some...
I run almost the same list as that but have been using 1 mishra's factory and 1 more island in the spots where you have phantasmal image/sovereign. I've been feeling like I've been getting flooded a...
"Phillip Lorren · Snellville, Georgia
Thanks for the props, bud. Gut Shot was good for me all day, killing multiple lavamancers and drawing a force out of an opponent's hand in a tight race...
I wouldn't mind giving gutshot consideration in the main with dismember in the sb. While dismember is certainly the more useful of the two, against a deck like goblins not using my mana and not...
No you just switch decks. Unfortunately I'm only half kidding here, I love the fishies(my list is almost full japanese) but right now it is definitely the wrong choice for the meta. NO Rug gives us...
played against 3 fish decks huh? I've been considering just running jitte main in prep for facing the mirror a decent amount at the GP but it is so lackluster in some cases.
3 fish decks in the top 16 this week. Nothing about the lists looked particularly interesting except the inclusion of dismember. I've been playing with some in my side and they have tested great,...
Dismember has worked well in my friend's testing too but 3 main seems like too many. At most I'd probably do 2 main 1 side, I'd be more likely to play 1 main and 1-2 in the side though.
Personally I would go without.
Wow each top 16 list from this weekend had different meta slots and pulled different things for MM, looks like there are a lot of strong routes to take right now. I'll be interested to see which...
Seriously? You bring it in against aggro decks, stoneforge decks, and maybe burn...essentially any time you want to gain life or win the creature war.
As for the mirror discussion I would plan on...
Pretty sure that is correct.
zomg tech
Did anyone say misstep was bad against zoo? We were saying that the -5/-5 spell is bad because 4 life is too much, I didn't see anyone saying 2 life against zoo was too much, we all know the...
I think the 4 life loss is way too much for this to be used against zoo, it would shine in match ups where we don't need help like Team America.
Factory is another dude. It sometimes gets played in place of an island (should always have 4 wastelands md) Just to add some beats.
Not only is cursecatcher legs but he is our only 1 drop creature and serves a utility purpose of being able to apply pressure against combo while slowing them down.
I really want to play standstill along misstep but the problem I see is that if you take a list like Bertoncini's most likely you end up cutting 2x kira, 1x spell pierce, 1 sower for 4x MM. What...
So if people haven't gotten a chance to look yet merfolk put two players into the top 8 of SCG Boston. One of the pilots lost in the quarterfinals (didn't see what he played against) and Bertoncini...
Yea I wasn't saying they NEED to be played together, just that it feels really good with standstill. I plan on playing misstep even without standstill because of what I think it will do to the zoo...
I definitely overlooked the value of this card with standstill. I intend on testing a standstill/misstep list, seems really good.
I don't think this is necessary in fish, daze, spell pierce, cursecatcher, and FOW seem to be enough to stop most problem cards...if anything it goes in the spell pierce slot as they are both...