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  1. Thread: [Deck] Merfolk

    by Shawon
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    2,146,375

    Re: [Deck] Merfolk

    Tacosnape made my day as well! I don't play this deck anymore, but I glanced at this thread and saw a post about my favorite Merfolk!



    12-25-2008, back when Merfolk played 4 of this card:
    ...
  2. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
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    2,146,375

    Re: [DTW] Merfolk

    Specifically, a 1-or-2 CC Merfolk to replace Silvergill Adept and Tidal Warrior.
  3. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
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    2,146,375

    Re: [DTW] Merfolk

    Ehhh, why couldn't it have been just UU?

    Seems ok. As a three-drop, I think the question at hand is what three drop to cut for it. Given you already run LoA for unblockability, I think Merrow...
  4. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTW] Merfolk

    I think Tidal Courier isn't run because you don't run enough Merfolk cards to make it consistently draw 3 or 4 cards. Furthermore, revealing Force of Will off of Tidal Courier and putting it on the...
  5. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTW] Merfolk

    It's silly in hindsight, but I used to be a huge fan of Spell Snare in Merfolk and I thought Stifle was awful and I'm not so hot on Spell Snare. Now, I'm in love with Stifle. Spell Snare is a good...
  6. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTW] Merfolk

    I also agree it's not really relevant. I don't just understand why people are randomly posting "OOOOMMMGGG WAKE THRASSSHER CAN THRASSSH NOW WITH NO MAANAA BURN<<< ME JIZZZ IN MY PANTSS!!!"

    We get...
  7. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTW] Merfolk

    Why do people keep saying that Wake Thrasher is suddenly good now that mana burn is gone? Was Wake Thrasher not good before mana burn? Does mana burn prevent you from tapping unused lands to pump...
  8. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTW] Merfolk

    Cut 2 Spell Snare for 1 Stifle and 1 Daze. I used to be a huge fan of Spell Snare and I hated Stifle. Spell Snare is good, but you don't need it in Merfolk.

    I don't think the deck has room for...
  9. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTW] Merfolk

    I don't understand the reasoning behind 'mana-burn -> Wake Thrasher is suddenly good.' It doesn't make any sense. If I depended on Wake Thrasher attacking the next turn, I have no problem burning...
  10. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTW] Merfolk

    Ehhh, I played a bunch more games with Reef Shaman, and yeah, Tidal Warrior's better......womp womp...

    On another note, here's a sb I recently constructed:

    4 Chalice of the Void
    3 Umezawa's...
  11. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTW] Merfolk

    Still worth it. It's still a 1 CC Merfolk which triggers Reejerey's ability. Turning a blue deck's land into an off-color land is huge.
  12. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTW] Merfolk

    I've been trying this guy out lately. I think he's better than Tidal Warrior:

    Reef Shaman :u:
    Creature - Merfolk Shaman
    Tap: Target land becomes the basic land type of your choice until end of...
  13. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTW] Merfolk

    Mind Harness does what you want to do with Reins of Power, except earlier and faster. Same with Threads of Disloyalty.
  14. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTW] Merfolk

    Then cutting Adept is the way to go.
  15. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTW] Merfolk

    No, unless you have 16 Merfolk + X non-Merfolk. Otherwise, if you really want to cut some Merfolk, cut down Adept because it will be your weakest Merfolk in a deck with 16 or less Merfolk.
  16. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
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    2,146,375

    Re: [DTB] Merfolk

    You know, we can just squash this whole dilemma by PMing some known Storm combo players or posting in the Storm threads. Nose goes. (touches nose)
  17. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTB] Merfolk

    I'm sorry, what does that have to do with playing Stifle? Also, isn't your scenario suggesting that you're running Chant and Stifle? Again, why not just run something better than Stifle against...
  18. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTB] Merfolk

    Au contraire, once Storm Combo resolves Ad Nauseum, they will draw into Duress or Burning Wish for Duress, and/or Orim's Chant. That it why your plan against Ad Nauseum Combo decks is to...
  19. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTB] Merfolk

    Why is Stifle being discussed anyhow? Maybe it's hearsay, but I always understood that Tendrils decks don't care about Stifle as they win once Ad Nauseum resolves. Is that not true against Merfolk?...
  20. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTB] Merfolk

    If you're splashing White in Merfolk, how is Children of Korlis better than Orim's Chant against Storm Combo?
  21. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTB] Merfolk

    If you're going for a UGW Merfolk with Tarmogoyf, is Silvergill Adept even good in the deck anymore? Not that Adept is bad, but can you reliably cast it in a deck like that?
  22. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTB] Merfolk

    Then isn't Mother of Runes better than Sygg? It's hardly a 'worse' Sygg. Still may not be worth an inclusion, but I def think it's better than white Sygg.
  23. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTB] Merfolk

    If you guys are splashing white, I have some ideas:

    Summon the School :3::w:
    Tribal Sorcery — Merfolk
    Put two 1/1 blue Merfolk Wizard creature tokens into play.
    Tap four untapped Merfolk you...
  24. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTB] Merfolk

    Selkie only bounces tapped creatures. Man o War bounces any creature. Selkie is situational, Man o War is not. Instant removal is better than either, anyhow.
  25. Thread: [Deck] Merfolk

    by Shawon
    Replies
    7,998
    Views
    2,146,375

    Re: [DTB] Merfolk

    Man o War is better than Selkie.
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