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Type: Posts; User: cloudstrife7

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  1. Replies
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    Re: [Deck] Triton's Minions after Monrningtide

    @ Maveric78f. I think in essence we agree, as we both mentioned rushing river as the best removal option for the deck. I should have added more qualifiers for the edit on STP, as I wanted to suggest...
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    Re: [Deck] Triton's Minions after Monrningtide

    Bounce is actually pretty comparable to removal if you are the aggressor, because in this role your attack post-bounce is the most important objective.

    Also, in decks trying to gain initiative on...
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    Re: [Deck] Triton's Minions after Monrningtide

    Illisius said this on the Adept forum a day or two ago:

    It is SO true. There are a million playable role-player cards without any truly defining men that send the tribe over the top. On the...
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    Re: [Deck] Triton's Minions after Monrningtide

    Perhaps in a control deck somewhat like this:
    4 Tidal Warrior
    4 Lord of Atlantis (seems pointless here, maybe Stonybrook Banneret, or Silvergill Adept instead)
    4 Cold-eyed Selkie
    4 Seasinger

    4...
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    Re: [Deck] Triton's Minions after Monrningtide

    If only merrow harbinger or sage of fables had been a teensy bit better, the deck could use a great 3-drop. We definitely missed out quality-wise on two key tribal cycles. At this point I really...
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    Re: [Deck] Triton's Minions after Monrningtide

    Theorizing and then personally budget projecting makes sense, I just figured since I would work towards aquiring any necessary un-budget things that it wouldn't matter, though I guess I would have...
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    Re: [Deck] Triton's Minions after Monrningtide

    I've been fooling around a lot with this version of the deck:

    4 Cursecatcher
    4 Silvergill Adept
    4 Lord of Atlantis
    4 Shapesharer
    4 Merrow Reejerey

    4 Aether Vial
    4 Disrupting Shoal...
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