Titan's Presence is the exact kind of card MUD theoretically wants for certain situations. It means there can be MUD lists that aren't combo oriented.
Type: Posts; User: Zirath
Titan's Presence is the exact kind of card MUD theoretically wants for certain situations. It means there can be MUD lists that aren't combo oriented.
If you are having trouble using Hellkite's sweep active, that's an unusual situation. Usually, you are going to be using it for 1 or 2.
All is Dust left my list rather quickly. It's just not good...
Good to see people working on Stumpy. A couple things:
1) True-Name Nemesis and Young Pyromancer are super frustrating. Steel Hellkite is a must.
2) Because you play no Posts, you have to lower...
Very good. You have to play it correctly but you should do well against Miracles the majority of the time.
Cavern of Souls, Revoker and Lodestone Golem are very important in this match up.
The 2 Wastelands were fine. I definitely won a number of games due to wasting out an opponent. The main difference is you just don't aggressively waste your opponent. 2 was correct for me. It is...
Greetings all. I come back from making day 2 of the SCG with my results. First my list:
http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=78494
As you can see, I didn't end up...
Oh are you? I'm thinking of returning to the electronic age.
Was thinking about a Blue MUD build today. TfK, Cruise, Transmute Artifact all came to mind. I guess I'm thinking mostly of a more aggressive Tez list.
That list is literally mine. I posted about it a few pages back. Here's what I would be playing right now if I were to be playing in an event:
2 Steel Hellkite
4 Lodestone Golem
4 Metalworker ...
My only issue with Sphere is that it slows us down too. I'd rather play Thorn so I can impact the combo match ups and rely on other cards for other match ups.
I've tried white versions. It's feels...
I'm fully aware of all the pitfalls of Tangle Wire and I have played MUD for a longtime without maindeck Trinisphere. From my perspective, many decks are very resilient to Trinisphere still, even...
Hello folks,
After a long hiatus, I played MUD Stompy at the Mythic Games Monthly, getting myself a top 8. I chose it because I felt my play has been subpar lately and it is a deck that has always...
Dark Confidant and Clique are the only two that really are notable honestly. Dark Confidant gets your opponent ahead in cards and Clique goes over our head most of the time. However, you have to...
How exactly does Mother of Runes stop this deck?
I have theorized about MD Thorn a couple times in MUD. I am not sure if it's better than Trinisphere still. Trinisphere does not slow us down but sometimes it doesn't slow down our opponents.
I think turning extra Chalices, Trinispheres and dead Monoliths into Wurmcoil Engines is a pretty good plan. I have to tune it a little. I might end up cutting the Forgemen altogether but that's...
I might as well get in on this. I was thinking about a new build of MUD for myself. Here's where I am starting:
4 Metalworker
4 Phyrexian Revoker
4 Lodestone Golem
4 Wurmcoil Engine
4...
Stompy takes a decent amount of commitment to get into since it doesn't have autowin board positions. I still think ultimately it has stronger match ups overall but that assume good play.
MUD can't afford to miss plays on Turn 1 like that, especially for a fragile land.
Coalition Relic is a card I've thought about many times for splashes.
You actually can usually make a play with Revoker independently of that. Even from the first fetchland to come down.
@Staff: I've been ambivalent. Sometimes it's wonderful and sometimes it just contributes to the deck's excessive mana curve.
@Karn, Silver Golem: I've always wanted to try him but never got around...
Sphere is there for Miracles and Show and Tell.
The two ways RUG beats you are either playing turn 1 Delver and denying you from playing anything or cantripping into lands so they have many Goyfs...
How has Karn, Silver Golem been? I always thought he would be interesting as a way to bring a large army in a stalled game.
Again, Thorn and Sphere of Resistance do the same amount of work as 3-Sphere in most match ups and Sphere can even come in against decks like RUG since it taxes their creatures too.
I've never run...
3Sphere is awful against the SnT decks. That is the reason I moved to Thorn + Sphere of Resistance.
How was Crypt? Would it be better than Cage? Did you only board it in against the graveyard...