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    Re: [Deck] MUD (Metalworker)

    The difference between 3 mana and 4 mana can mean the difference between dying and winning against Storm... especially when you can get to 7 mana and Karn+Trinisphere all in one turn.

    Liquimetal...
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    Re: [Deck] MUD (Metalworker)

    You have to play Ensnaring Bridge in the SB to make it work properly. First time you cast him, you get Ensnaring Bridge to stop the opponent from attacking him with creatures.

    If they don't have...
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    Re: [Deck] MUD (Metalworker)

    It's called Vesuva... and Thespian's Stage. =)
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    Re: [Deck] MUD (Metalworker)

    It's good in all stages.

    early on you can cast it as a 1/1 for 2 mana and it kills an early unflipped delver, or a pyromancer... or it just functions as a sac target for Forgemaster...

    you can...
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    Re: [Deck] MUD (Metalworker)

    I've been playing the MUD Metalworker list with 4 Walking Ballista on MTGO in Leagues and have been doing pretty well with it.

    Spoiler Alert: Walking Ballista is very good in this deck and in...
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    Re: [Deck] MUD (Metalworker)

    On the new cards:

    - Paradox Engine: It seems like a potent mana generation device in this deck (all variants), but by itself it does nothing until you have mana rocks or Metalworker in play. And...
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    Re: [Deck] MUD (Metalworker)

    Ulamog is good but I think Emrakul is better.

    Before Emrakul was printed I played 2 Ulamog in that slot... sometimes even when you cast Ulamog you still lose, like vs. Miracles, they can just...
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    Re: [Deck] MUD (Metalworker)

    Definitely a good card to try out at some point.

    Might even be a MD candidate because it kind of contributes to the whole "mana ramp" theme of the deck (EOT Wail, +1 mana next turn, sometimes 1...
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    Re: [Deck] MUD (Metalworker)

    vs. Infect:
    no sbing... just hope chalice @ 1 gets you there =)

    vs. Elves:
    -2 Voltaic Key
    -3 Karn Liberated
    +2 Phyrexian Revoker
    +3 Wurmcoil Engine

    vs. Omnitell:
  10. Replies
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    Re: [Deck] MUD (Metalworker)

    4 Ancient Tomb
    4 City of Traitors
    4 Cloudpost
    4 Glimmerpost
    2 Karakas
    3 Vesuva
    2 Crystal Vein
    1 Eye of Ugin

    2 Emrakul, the Promised End
  11. Replies
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    Re: [Deck] MUD (Metalworker)

    I still think, however, that Legend MUD is still the best MUD variant you can play at this moment.

    The fact that you crush blue decks better than any other MUD variant with Legend MUD is the...
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    Re: [Deck] MUD (Metalworker)

    Unfortnately, in my testing, Legend MUD is still pretty weak to DnT.

    The combination of Revokers (naming mana rocks), Ports, Wastelands, and Thalias do a number on the deck.

    The upside to...
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    Re: [Deck] MUD (Metalworker)

    Legend MUD has less of a problem with B2B because it depends less on the lands for its mana than it does on its mana rocks + voltaic key.
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    Re: [Deck] MUD (Metalworker)

    @ forestfold: I just wanna say that the Eldrazi matchup for Legend MUD is not as bad as you think because of 4 Ensnaring Bridge and 3 Wurmcoil Engine in SB.
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    Re: [Deck] MUD (Metalworker)

    Hey Wilkin. Yes I was your opponent.

    I like Legends MUD because it tends to have a better Miracles / Stoneblade matchup than Forgemaster MUD, and hardcasting Ulamog and Kozilek is just way more...
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    Re: [Deck] MUD (Metalworker)

    So I played Legend MUD at GP Columbus.



    On Day 1 I went 5-4:

    R1: 2-0 vs Merfolk (ensnaring bridge was huge here)
    R2: 2-0 vs. ??? (forgot this one completely, might have been Omnitell)
    R3:...
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    Re: [Deck] MUD (Metalworker)

    Uh, Cavern of Souls is nearly useless in this build. The point is to drop non-creature bombs or creature bombs with cast triggers that can't be countered...

    Ugin as a 4-of is basically mandatory....
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    Re: [Deck] MUD (Metalworker)

    I had 4 Coercive Portal in the MD as a draw engine but swapped them out for TKS because TKS just impacts the game more immediately and provides a blocker against creatures and pressure against...
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    Re: [Deck] MUD (Metalworker)

    Man, I don't want to jump to conclusions here but this latest Legend MUD list with 4 Thought-Knot Seer MD has been just CRUSHING it in testing. Like, I think I've played 30+ matches against a varied...
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    Re: [Deck] MUD (Metalworker)

    Man, Kozilek is a beast. If you guys haven't played him, you're missing out. Just beat a BUG Shardless player where he had Liliana of the Veil and Strix in play, I was dead in two turns, I have...
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    Re: [Deck] MUD (Metalworker)

    I don't think it's Metalworker that makes a MUD deck a MUD deck. Somebody made a *mistake* when they put "Metalworker" in the title of this thread. What makes MUD a MUD deck is the presence of the...
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    Re: [Deck] MUD (Metalworker)

    It's completely unfair to write off these other versions of MUD as "budget cloudpost". They're definitely more MUD decks than 12post decks, because they are still trying to disrupt with 4 Chalice and...
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    Re: [Deck] MUD (Metalworker)

    Haven't even tested big eldrazi list yet. I just logged into MTGThesource today after weeks of not checking it, so I didn't even see that thread until now. I will be testing that list and comparing...
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    Re: [Deck] MUD (Metalworker)

    vs. Miracles:
    -4 Thought-Knot Seer
    +4 Coercive Portal

    vs. ANT:
    no changes

    vs. Eldrazi:
    -4 Chalice of the Void
    -2 Ugin, the Spirit Dragon
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    Re: [Deck] MUD (Metalworker)

    My latest Legend MUD list that has been doing well against everything in online testing except for Lands:



    4 Ancient Tomb
    4 City of Traitors
    4 Cloudpost
    4 Glimmerpost
    2 Karakas
    3 Vesuva
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