Search:

Type: Posts; User: sun tzu

Search: Search took 0.00 seconds.

  1. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    My bad I thought I misread it and it said 'hits toughness 1' but it also hits power 1, too. I just cant read gud apparently. Still, this card looks pretty spicy, even if it only ends up in SB.
  2. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    This card is so crucial! Definitely worth testing!
  3. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    is there a link to a decklist you could give? :D
  4. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    Mirrorworks seems like a trap. At 5 mana it does nothing. Its good when it gets going, but to copy most things that are worthwhile, it will be quite expensive. This card also sets you up to be more...
  5. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    I definitely feel like you will want blinkmoth nexus in here. The flying will likely be super relevant, especially for putting counters on jitte, and connecting with sword of fire and ice.

    is it...
  6. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    What do you guys feel is the best anti-delver and 'fair' matchup list for MUD?

    What cards specifically are so crucial vs them?

    I keep testing and tweaking, but I have never been satisfied with...
  7. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    if you are running masticores you could also run coercive portal to support the upkeep cost a bit better.
  8. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    I feel like you will want at least 1 more land. A wasteland or 2 is brutal vs us :C
  9. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    Is it possible the only way to really test if this card is worth it is to use 4 copies? Or are lower numbers (you are only using 2) still going to work?
  10. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    there is no way you are going to assemble the combo fast enough for it to not suck (this card in your hand, 4 mana in play, and 2 cards in their exile). like i said before, why would you ever run...
  11. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    This card is a HUGE stretch. Were basically in magical christmasland before this does anything. Theres many good counterspells if thats what you need, and many good creatures. I'd rather have a good...
  12. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    are you sure this is better than SSG or ESG if you want a bit more mana? the -1 card right off the bat seems pretty brutal vs decks that want to 1 for 1 your threats.
  13. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    has anyone tried something like this approach?

    i have used a few super strong 1 drops instead of using chalice of the void. pithing needle names wasteland, and you hopefully ramp fast and go a...
  14. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    on the topic of RUG delver, do you guys feel the need to board into graveyard hate to neuter tarmogoyfs and hit their life from the loam if they run it (which can be super brutal with wasteland :C)
  15. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    the only time you would want to not 'play around' daze is when you have a clear line where you can bait it to make them -1 land, and gain an advantage from that. often times its better to wait for...
  16. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    The only thing I immediately thought of was Trinket Mage + walker.

    In a colorless build you would probably need the cloudposts for this to be close to viable. Without the ridiculous amount of...
  17. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    Have you guys tried omitting the lightning greaves for other cards?

    I have tried playing without the greaves, and a lot of the time I dont really miss them, or am glad my hand doesnt have 1 of...
  18. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    I have some questions for you guys:

    Do you think Lodestone golem is a mandatory card? I always feel like he is kind of underwhelming when I play him.

    What about Metalworker? I have heard people...
  19. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    share your list please :D
  20. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    why uba mask? could you (or anyone) elaborate as to why this might be a solid choice / better than something else?
  21. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    here is the list that i have been working on:

    // Lands 24
    4 [RLM] Ancient Tomb
    3 [JGC] Polluted Delta
    2 [EX] City of Traitors
    1 [UNH] Island
    1 [HOP] Seat of the Synod
    ...
  22. Replies
    4,850
    Views
    1,378,102

    Re: [Deck] MUD (Metalworker)

    hello all. i have been working on a blue red welder decklist, and i was wondering if this would be a good place to post it for critiques, or if you guys would rather people make a new thread about...
Results 1 to 22 of 22