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Type: Posts; User: Noctalor

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    Re: [Primer] R/G Lands

    Mainly this deck folds to moon, so you must run 3/4 disenchant effects, so this card can be considered because it can overlap the two main weakness of the deck.

    Surely this card is not amazing...
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    Re: [Primer] R/G Lands

    At 3 mana is much better to try denial + trinisphere.
    At 2 mana we could try eidolon but having RR its too unreliable, also, if we run tomb, we have a good chance to be able to cast a turn 1...
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    Re: [Primer] R/G Lands

    If we play this card, we do so alongside the usual combo hate (swapping KGrip).
    This card has the potential to shut down nausea, is pretty good against grixis and miracle, because it can be...
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    Re: [Primer] R/G Combo Lands

    I may be wrong, but I really think we ned the best possible card versus Food Chain, which is a really hard MU, Thorn does nothing there and Sphere is at least blocking the infinite mana.

    Isn't...
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    Re: [Primer] R/G Combo Lands

    I can't do much more to suggest you my board, I'm kinda happy of my combo MU

    // 60 Maindeck
    // 4 Artifact
    4 Mox Diamond

    // 6 Enchantment
    4 Exploration
    1 Manabond
    1 Molten Vortex
  6. Replies
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    Re: [Primer] R/G Combo Lands

    The main issue from my experience is to deal with a pyromancer if we don't have a spot removal instantly, it can easily generate at least 2/3 tokens and we are not always able to mitigate that damage...
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    Re: [Primer] R/G Combo Lands

    So, let's talk about the tournament.

    I faced (not in order)

    1 Dredge
    1 Grixis Delver
    1 URg Burn
    1 Tezzerator
    1 Team America
    1 Elves
  8. Replies
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    Re: [Primer] R/G Combo Lands

    Yesterday we had the first big event (130 players) since Top got axed, and I won it with this list

    // 60 Maindeck
    // 4 Artifact
    4 Mox Diamond

    // 6 Enchantment
    4 Exploration
    1 Manabond
    1...
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