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  1. Thread: [Deck] Merfolk

    by dlg
    Replies
    7,998
    Views
    2,145,778

    Hot Sushi aka U R Merfolk

    Hey Dudes,

    Now in more aggressive meta I tried succesful! the not very popular red splash.

    A friend of mine and me tried the deck during a 62 player tournament with great success. I went 4-2...
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    Re: [Deck] Faerie Stompy

    just the typical...

    the deck is stucked within the old cards and so we can't evolve without changing the basic structures.

    on the other hand the meta is als evolving in a better way for us: no...
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    Re: Affo-Burnity - Artifactial Burn

    could you reopen it?;)
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    Re: Affo-Burnity - Artifactial Burn

    he would cut thoughtcast^^
    but do we really get statistically more than 2 cards with a bob?
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    Re: Affo-Burnity - Artifactial Burn

    ok, let's see how it feels in black :)
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    Affo-Burnity - Artifactial Burn

    Does what it names ;)
    Burn combined with some Affinity moves - or call it Artifactial Burn. You can also call it Mechanical Zoo^^
    The reason is short:

    Get the power of affinity and combine it...
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    Re: [Deck] Faerie Stompy

    Long time ago, i played this deck before i switched to Merfolk, but the folks are like counter goblins and no complete fun... you have to race each game^^

    So I'm thinking how to get my cute stompy...
  8. Thread: [Deck] Merfolk

    by dlg
    Replies
    7,998
    Views
    2,145,778

    Re: [DTB] Merfolk

    The red splash would be great for the bolts, but thr rest might be bad as hell. a cursecatcher with lord effects does more dmg than the lavamancer.
    on the other hand should all blue matchups be...
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    Re: [Deck] Faerie Stompy

    I understand your opinion that we don't need a "draw option" because we spend one turn to cast and we get 1 card more. If we would play useful stuff in those slots we might be stronger but we need to...
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    Re: [Deck] Dreadstill - Enter the Fist

    Maybe it might help if I post the list I'm thinking of:

    2 Phyrexian Dreadnought
    3 Dark Confidant
    2 Trinket Mage

    4 Brainstorm
    4 Force of Will
    3 Snuff Out
    4 Daze
  11. Replies
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    Re: [Deck] Dreadstill - Enter the Fist

    Just a question:
    Why do you still play Standstill? Over 50% of the actually played decks are Zoo, Merfolk, Goblins or Dredge - and you're slower. Why don't you cut it for something more useful...
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    Re: [ Deck ] Mono Brown Metalworker

    I'm new to this thread but I've always been thinking how to play Mono Brown Stax (it might include blue ;))

    My idea would be a list like:


    Land [28]
    4 Ancient Tomb
    4 City of Traitors
    4...
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    Re: [Deck] Faerie Stompy

    Glen Elendra is great, especially with Sword of Light and Shadow^^

    We should still think of Spellstutter Sprite (even if we drop Cloud of Faeries) - even Merfolk is trying to play them! This card...
  14. Thread: [Deck] Solidarity

    by dlg
    Replies
    4,122
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    1,173,785

    Re: [Deck] Solidarity

    The question is what we want Solidarity to be.
    If we consider that the classic "high tide" is dead we might have the chance to come back with a kind of "Solidarity 2.0". Therefore we must be 1 or 2...
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    Re: My personal point of view about Faerie Stompy

    To defeat Zoo we need to slow them down and get equipments online for lifegain or more damage. Zoo kills us with their mass creatues while they handle any bigger creature with removal (Path, Bolt,...
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    Re: My personal point of view about Faerie Stompy

    Our problem are faster decks like Zoo or Reanimator. CounterTop is still easy to beat with our mainspells at 3+ mana. Even if we drop a chalice 2, we just loose 6 cards - 3 more than the typical...
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    Re: My personal point of view about Faerie Stompy

    Just an idea how to put more faeries into Faerie Stompy^^

    Maindeck


    4 Sea Drake
    4 Serendib Efreet

    3 Pestermite
    3 Spellstutter Sprite
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    Re: [Deck] Faerie Stompy

    maybe we have to play a bit different against zoo than usual like "don't be afraid to play 2 challice at 1" or even needle him preboard^^

    cards like snuff out won't help if they are on 4 mana...
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    Re: [Deck] Faerie Stompy

    Could we stop crying about the Pridemages? He's removing just ONE artifact of us - Challice 1 or an equipment. Why aren't we complaining about Path to Exile? I think because we all already know StoP....
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    Re: [Deck] Faerie Stompy

    Misdirection: It's our FoW 5-8! Sometimes it's just crap but on the other side it can redirect the removal/burn/discard right into their face!
    There are two questions about it - Which of them is...
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    Re: [Deck] Faerie Stompy

    great work! i hope this will lead fs back to where it belongs =)

    and i finally remember the card i was thinking of: Parallax Tide! It may decide the game in our favor especially with challice.
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    Re: [Deck] Faerie Stompy

    if we wanna go for countertop we have to drop challice and configure our whole list to make it work with the balance^^
    our manacurve starts at 3 and we got atm 1 one mana spell and only with jitte 2...
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    Re: [Deck] Faerie Stompy

    So let's start the "new" list aka Faerie Stompy '10^^

    I hope these are the sure points:

    4 Sea Drake
    4 Serendib Efreet
    4 Trinket Mage
    4 Mulldrifter

    4 Challice of the Void
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    Re: [Deck] Faerie Stompy

    Lets start with a quote from a german magic site about prison-decks: "..während Faerie Stompy fest schläft. Obwohl – wann hat eigentlich jemand zuletzt nachgesehen, ob das Deck noch atmet?"
    A short...
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    Re: [Deck] Faerie Stompy

    I tried to win a game with Trinisphere against zoo...
    trinisphere slows him for 1-2 rounds! if he knows that you'll play trinisphere he'll keep more lands at beginning.
    you have to one drop...
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