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  1. Thread: Pitch Delver

    by FTW
    Replies
    7
    Views
    302

    Re: Pitch Delver

    Re: black and green counts. If you cut 1-2 BG slots down from 18 and add 4 cantrips, overall I doubt you having a net reduction in chance to have a card to pitch. FoW needs at least 18 because you...
  2. Thread: Pitch Delver

    by FTW
    Replies
    7
    Views
    302

    Re: Pitch Delver

    +4 Ponder
    -2 Force of Vigor (sideboard)
    -1 Force of Negation
    -1 Assassin's Trophy

    Also once you have lands you need to ask yourself how often Thoughtseize beats Unmask. The other pitch deck...
  3. Thread: Pure Blade.

    by FTW
    Replies
    3
    Views
    251

    Re: Pure Blade.

    What do you mean by "mathematical"? Based on some ideal curve or ideal ratios, and if so where did you get them from?

    Nimble Obstructionist seems bad, especially as a 4-of. If you want a 3-drop...
  4. Thread: DarkDepth-Hogaak

    by FTW
    Replies
    59
    Views
    4,516

    Re: DarkDepth-Hogaak

    In my testing I found some indirect value:

    1) Someone Cabal Therapyed me for Sylvan Scrying. Sorry, not playing that version! Fringe decks can cause misplays.

    2) In Plains matchups when Marit...
  5. Thread: DarkDepth-Hogaak

    by FTW
    Replies
    59
    Views
    4,516

    Re: DarkDepth-Hogaak

    Thanks for streaming. Yeah, I think this deck is well-positioned in the meta. Any variant of Depths just rolls a lot of these nonwhite decks running no maindeck answers to Marit Lage. A lot of my...
  6. Thread: DarkDepth-Hogaak

    by FTW
    Replies
    59
    Views
    4,516

    Re: DarkDepth-Hogaak

    More testing confirms this rolls over most blue decks (except UW control) and performs well against tier 1.5 and worse combo decks. The heavy disruption package + fast clock get it done. I've racked...
  7. Thread: DarkDepth-Hogaak

    by FTW
    Replies
    59
    Views
    4,516

    Re: DarkDepth-Hogaak

    Elvish Reclaimer is amazing and this deck uses it optimally for all sorts of value. Crop Rotations 5-infinity (you can transmute any 2 lands into Marit Lage), graveyard hate (Bojuka), protection...
  8. Thread: DarkDepth-Hogaak

    by FTW
    Replies
    59
    Views
    4,516

    Re: DarkDepth-Hogaak

    I tested this a bit. It can be crazy explosive.

    I found the manabase shaky and got wrecked by multiple Wastelands. Without budget limits some Verdant Catacombs, Bayous, and 1 of each basic seem...
  9. Thread: DarkDepth-Hogaak

    by FTW
    Replies
    59
    Views
    4,516

    Re: DarkDepth-Hogaak

    How do your matchups differ from BUG depths? Better vs Delver, worse vs Grixis Control? What else?
  10. Thread: DarkDepth-Hogaak

    by FTW
    Replies
    59
    Views
    4,516

    Re: DarkDepth-Hogaak

    Multiple Crop Rotation/Reclaimer into Bojuka Bog, but sure...

    It's also hard to cast 4-mana spells or optimize Infernal Tutor when you don't have mana rocks, which is a good argument in favor of...
  11. Thread: DarkDepth-Hogaak

    by FTW
    Replies
    59
    Views
    4,516

    Re: DarkDepth-Hogaak

    4 Force of Vigor + 10 discard spells.

    TEN.

    4 Therapy + 3 Inquisition + 3 Thoughtseize. Therapy flashes back too.

    Discard does most of the work. They may play around that by playing out...
  12. Thread: 4 Card Blind

    by FTW
    Replies
    1,017
    Views
    40,637

    Re: 4 Card Blind

    I think it's DL like Wrath said. You can draw OTP.

    OTP
    T1 Tyler - Vial
    Wrath - Icatian Store tapped

    T2 Tyler - Vial @1
    Wrath - Store @1, Fountain tapped

    T3 Tyler - Vial @2. Myr Superion
  13. Thread: 4 Card Blind

    by FTW
    Replies
    1,017
    Views
    40,637

    Re: 4 Card Blind

    Deputy of Detention -> nonland
    Fountain of Cho -> land
    You can only Deputy the Wurmcoil or Elspeth.

    I think Wrath is right. Your best line is to leave Vial @ 3 until he plays his first 6 drop....
  14. Thread: 4 Card Blind

    by FTW
    Replies
    1,017
    Views
    40,637

    Re: 4 Card Blind

    Whoshim vs H, H going first

    H - tapped land
    W - Plains, nothing (Nomads would die to Gut Shot)

    H - tapped land
    W - Sanctum, Daru (Daru can't die to Gut Shot)

    H - Arlinn. 0: make a 2/2...
  15. Thread: 4 Card Blind

    by FTW
    Replies
    1,017
    Views
    40,637

    Re: 4 Card Blind

    He can Shoal first, then play Ascendant as a 6/6. I think he wins both.



    But you can Gut Shot the sheriff.
  16. Replies
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    1,868

    Re: reserved list crumbling?

    Field is better in some situations and worse in others. Field can be forced to sacrifice it to itself and ETB tapped (slows down your curve), but it can sacrifice lands you've already used and also...
  17. Thread: 4 Card Blind

    by FTW
    Replies
    1,017
    Views
    40,637

    Re: 4 Card Blind

    FTW: Underground Sea, Putrid Imp, Reanimate, Ashen Rider

    1. Asthereal (TO): If you ever play Lynx, I can Ashen Rider it before it gets a hit off. If you do nothing, PImp gets there. WW 6-0.
    2....
  18. Thread: VineTraders

    by FTW
    Replies
    23
    Views
    1,182

    Re: VineTraders

    Is that enough graveyard fodder to consistently get value from Trademage? How bad are those cards in hand (Rootwalla, Vengevine, Hollow One) when you don't have a Trademage to resolve? Do you have to...
  19. Replies
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    1,148

    Re: Is Scepter-chant back?

    Narset might be a safe place to trim. Could you find room for even 2 Monastery Mentor, True-Name Nemesis, or even a 1-of Luminarch Ascension? I thought you had Jace before too..

    Is your only win...
  20. Replies
    19
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    1,148

    Re: Is Scepter-chant back?

    That's a draw condition.

    But what if they don't scoop to the lock? If you want wins in real life, not just in theory, you need to actually finish each match within the time limit without making...
  21. Thread: 4 Card Blind

    by FTW
    Replies
    1,017
    Views
    40,637

    Re: 4 Card Blind

    Fun facts:
    Island, Forest and Swamp are banned in both regular and snow-covered form, but Mountain and Plains are legal in both forms

    Bayou, Overgrown Tomb, Golgari Rot Farm, and Blooming Marsh...
  22. Thread: 4 Card Blind

    by FTW
    Replies
    1,017
    Views
    40,637

    Re: 4 Card Blind

    Yeah I agree Mirage, Tempest and future blocks should be left alone. There are powerful creative strategies in those blocks.

    I just think Ice Age + Alliances is extremely underpowered. The...
  23. Thread: 4 Card Blind

    by FTW
    Replies
    1,017
    Views
    40,637

    Re: 4 Card Blind

    Yeah I'm fine with that. Mirage was printed with block cohesiveness in mind and has some better 1 drops.

    The 1 drops in Ice Age, Alliances, Homelands, etc are really terrible. Without storage...
  24. Thread: 4 Card Blind

    by FTW
    Replies
    1,017
    Views
    40,637

    Re: 4 Card Blind

    Looks like my comment was indeed too long for anyone to read. Repeating the relevant part..

    tl;dr - Alliances is in the block. Homelands is not, and sucks (it was just printed chronologically...
  25. Replies
    19
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    1,148

    Re: Is Scepter-chant back?

    Snapcaster Mage seems better than AK here.

    4 Teferi seems like overkill, even if it's good with the lock. 3 should be enough.

    What about some Myth Realized or Monastery Mentor or True-Name...
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