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    Re: [Deck] Faerie Stompy

    The only points I would disagree on are that the deck is concerned with card advantage. Never has been. It is concerned with card quality. And very often I would happily discard a bunch of dead cards...
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    Re: [Deck] Faerie Stompy

    With Looter it makes a UG or UR Madness Aggro build very interesting

    Tomb, Mox, Bazaar, discard Rootwalla, Vengevine.
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    Re: [Deck] Faerie Stompy

    My main will be within 2-3 cards of what you list. Still working a bit with mana sources and Drake vs Warkite.



    B2B: as mentioned before, this can be backbreaking against certain decks, I guess...
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    Re: [Deck] Faerie Stompy

    Not yet, but I will soon. As with Zahid now legal, I'm going to play it somewhere.
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    Re: [Deck] Faerie Stompy

    The reason that Copter isn't run is that it directly competes for slots with Equipment. Both in function, that they require a creature to do anything, and as an Artifact. Which is far more relevant....
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    Re: [Deck] Faerie Stompy

    I've never tried Search.

    I agree about Warkite. He's probably a 1 or 2 main, with the same in the SB for appropriate decks.

    I don't see how you could possibly think Cloud is a stronger 2 drop...
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    Re: [Deck] Faerie Stompy

    Sorry to cause such work for you, but thanks for the reply. I am very familiar with the deck, and its SB options. I just need to build one that fits with the new version. To condense your two main...
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    Re: [Deck] Faerie Stompy

    10 Snow-Covered Island
    4 Ancient Tomb
    4 City of Traitors
    1 Seat of the Synod
    1 Oboro, Palace in the Clouds

    4 Chrome Mox
    4 Chalice of the Void
    2 Umezawa's Jitte
    2 Sword of Fire and...
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    Re: [Deck] Faerie Stompy

    I've been getting some games in with the new cards. It feels wrong, but I think its finally time to cut Drake.TNN and Zahid are so much better. And Drake actively interferes with casting them. And...
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    Re: [Deck] Faerie Stompy

    I still am not sure that Needle is a need. Possibly because of Warkite. DnT is most definitely a matchup where he shines. And even as a one-of, drawing Needle is the nut low. That said, I'm slowly...
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    Re: [Deck] Faerie Stompy

    Yeah, with the addition of Spyglass in the board, Needle seems not to be worth it. The need for it, combined with the ability to get and use it in G1 is just too small. That's an easy cut for a Wail....
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    Re: [Deck] Faerie Stompy

    I have. He doesn't just stop fliers. Being able to nerf their ground pounders allows Trinket and Morph to swing as well. That said, I do believe he is the weakest individual creature in the deck....
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    Re: [Deck] Faerie Stompy

    Well that's potentially another way to go. Running Looter and Warkite, and not Zahid. It smooths the mana to nothing. But now you have a deck full of creatures that all die to all removal. Cept TNN,...
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    Re: [Deck] Faerie Stompy

    I don't think it's interchangeable with Dancer, but it definitely could replace Looter. You trade the loot for a far more aggressive creature, that can actually become removal. And is far better with...
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    Re: [Deck] Faerie Stompy

    The only one of those that is decent vs Delver is Stratus. And that's just as a 2-drop that trades. The best creature I've found is Looter il-Kor. And with the amount of equipment you run, he's...
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    Re: [Deck] Faerie Stompy

    I have found Serendib awful against Delver. While costing 3X their namesake card, it cannot race it. And it's not like this deck has many ways to remove one once it's landed. Depending on equipment...
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    Re: [Deck] Faerie Stompy

    Another thing to consider is that, again, before Push, non Red removal couldn't hit Griffin. Now, if you see a lot of Blade and Miracles type decks I would stick with Griffin. If you are seeing more...
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    Re: [Deck] Faerie Stompy

    Yes, I replaced Sower with Hands. I don't know if that is still correct. What would lead me to believe it is, the BUG decks used to have no way to deal with Sower. Now they do. And all Reanimate...
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    Re: [Deck] Faerie Stompy

    I agree with this 100%. If neither is more represented than the other, I would use equipment as a determiner. If you are running as much as Seth, I would go with Hangarback, since even against the...
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    Re: [Deck] Faerie Stompy

    Dismember is hedge. This deck can't afford the life loss. But it does need actual removal. Hands isn't, and stuff like Revoker can stop Jitte. In Eldrazi or DnT heavy metas I'd run 2.

    Any deck...
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    Re: [Deck] Faerie Stompy

    It's 18 lands+Seat+Mox. And that is a reason alone to run them. To help enable Mox. The deck loses more to anything by not being able to cast it's spells on time. I'd rather have one too many, which...
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    Re: [Deck] Faerie Stompy

    This is the current list. The Masticore was kind of a joke.

    10 Snow-Covered Island
    4 Ancient Tomb
    4 City of Traitors
    1 Seat of the Synod

    4 Chrome Mox
    1 Mox Diamond
    4 Chalice of the Void
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    Re: [Deck] Faerie Stompy

    You're right about Burn. It should be the Griffins instead of the TNN. It's a pipe dream to think you'll cast it, even with all the pitch spells. Don't cut Drake. Not only is he the fastest...
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    Re: [Deck] Faerie Stompy

    I was. And it went very badly. As much as it pains me to say it, most of it was luck. Bad for me, good for them.

    Round one I got Shardless. Luckily, he couldn't find a single Decay game one, and...
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    Re: [Deck] Faerie Stompy

    Chalice is the most important card vs Miracles. Even more so than Dancer. MisD is there simply to increase odds of resolving it. Against Legend Miracles, I will bring the second Wail over MisD. The...
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