One glaring problem with the "current" list in the first post is that it cannot cast Elspeth with Magus out due to having only one Plains.
My personal suggestion for improvement on that list would...
Type: Posts; User: Scatterbrain
One glaring problem with the "current" list in the first post is that it cannot cast Elspeth with Magus out due to having only one Plains.
My personal suggestion for improvement on that list would...
Simplified - It is worse because you with ANT, the deck gets better the more cards you dedicate to the combo. The synergy of the combo is stronger than the added value of a second combo. Also, by...
This deck really needs to be running Enlightened Tutor since it finds both combo pieces. That way you can run a single Mindcrank and 4 Bloodchief Ascension and have a much more solid backup plan.
...
Often with Belcher you have a hand which will go off turn 1 or turn 2 but your opponent leads on, say, Underground Sea, and you have no idea what they are playing. You cannot assume they don't have...
Gitaxian Probe {pu}
Sorcery (C)
Look at target player's hand.
Draw a card.
This is a card which really deserves discussion, not just because it might be relevant in situations where we might...
I was brainstorming this combo a bit and came up with this - (rough, rough draft)
4 Arid Mesa
2 Savannah
2 Plateau
1 Taiga
4 Wooded Foothills
4 Puresteel Paladin
I agree. I've been running a version that plays U/W/b splashing Dark Confidant and sideboard spells. It has solid matchups against the entire field except mono-u merfolk, which crushes it. Maybe...
I can see this being better than Merfolk+B only if Flying seems to make a huge difference. You have a much slower clock, mostly at the expense of being much more disruptive. I cannot see this being...
First of all, I fail to see how this deck is better than any other Zoo or Stompy deck other than having better mana. With that said though -
How is Gaea's Revenge better than Progenitus here? ...
This deck is really a metagame deck in Vintage, which doesn't transfer well to Legacy. Chalice of the Void in this deck is basically useless in Legacy. The only way to make this deck truly viable...
I tried to add white, but the mana is actually already really sketchy since Furnace requires RR and you want it every turn 3. Vinelasher seems like a great card in this deck though.
Now testing...
Woops, that 1 Dark Depths is supposed to be there in the main. Zuran Orb seems like a good choice.
If you goldfish a few games with this list, you will usually have lethal off just Furnace...
So I was playing around with Furnace Celebration and realized that this deck might actually be viable, since it has some game against control (at least 8 must-counter spells), and has no problem...
Well, the key strategy in the matchup is to resolve and defend a Lord of Atlantis, so to best support that strategy you probably do not want to be taking out Daze, at least on the play. Standstill...
If your opponent plays around mystic snake then you get huge amounts of tempo - they won't cast important spells when an active vial on 4 is in play. Even if you don't have the card they will play...
The main flaw I see with your deck is that you cannot properly take advantage of the tempo you gain in the early game with Daze and Aether Vial. 13 creatures isn't enough to make Vial good. Most of...
But you have to admit that the SCG Open metagame is a relavent portion of the overall metagame. Also, because of the format of the Open series (having both Standard and Legacy) many players who came...
This deck seems like it would be better off being more about Burn, less about control. Taking infinite turns is cool, but trying to resolve a 5 mana sorcery in Legacy is stupid.
This is what I...
Ah, forgot that. Seems like a resonable plan in the current meta.
You need two stifles for a dreadnaught if you have Kira in play. Seems bad.
As I commented at SCG, I think the real issue here is that there is no real data for what an adapted metagame looks like, since basically every skilled player at the SCG tournaments just played...
Living Wish is not really important against Blue decks which would counter it, the only situation I can think of where it would be countered is an Aggro-Control deck keeping you off of Marit Lage...
You might want to read this thread for ideas -http://www.mtgthesource.com/forums/showthread.php?13847-Vial-Wizard
Basically, the only way this will be competitive is with Aether Vial.
Living Wish seems like the perfect card here - it finds Hexmage, Depths, Bojuka Bog, Karaks, Maze, etc. I would probably run more than one Loam because you absolutely have to draw it or Intuition...
From my testing I have a higher win rate with an opener with multiple counters without much pressure vs. a hand with only guys. Most of the time they cannot beat a triple lord draw, but nobody...