It's probably not really worth it but if you plan on building on Hall of Heliod's Generosity more you could also try Soul Snare which has been discussed for U/W Landstill again and again because it...
Type: Posts; User: Erdvermampfa
It's probably not really worth it but if you plan on building on Hall of Heliod's Generosity more you could also try Soul Snare which has been discussed for U/W Landstill again and again because it...
Well Academy Ruins job is also to recur Crucible itself. The point is that Crucible, Ruins, Tolaria and EE all mutually protect and improve each other. Recurring Crucible is important since artifacts...
I still don't understand why you don't play a Academy Ruins with Crucible, EE and Tolaria in your list, especially now that you have open space left. If you think that it's an odd suggestion I...
Imo this list is worse than the previous. The previous one was at least focused around Standstill by breaking its symmetry with sufficient number of Mishras and Myths. Now you threw Snapcasters into...
I would even consider to increase the number of "lands" to 25 because Tolaria isn't really a mana source but a Demonic Tutor 4 landz n' stuff. I also suggest to defy the temptation of going too cute...
Play Academy Ruins and Tolaria West.
Can we get a little more elaboration on how Myth Realized "was great"? I'm honestly curious because the card always seemed to have potential in this deck from my perspective.
What other means do traditional U/W Landstill control builds have left to break Standstill these days? Mishra's Factory appears somewhat outdated and always restricted the number of certain valuable...
It's rather clunky for 3 mana and to be honest, once Standstill let you draw 3 cards there's hardly much need for more CA. The deck shouldn't be further watered down with neat cards because you...
Lists or it didn't happen.
Yes but even the oldschool lists had a better balance of high and low CC or early and lategame cards.
That's an awful list to be honest. It's way too packed in the high CC area while you only run 22 lands and merely 4 Stops to survive the early game. It needs way more early removal and most...
I don't get what the point of your list is to be honest. How reliable is Delver with only 22 cards that trigger it? How does it contribute in any way to the control plan of the deck? You suggested...
I have been testing and playing Landstill even in the years when Miracles was the clearly superior choice of blue control because I used to be so fond of the card Standstill and because I usually...
So, Klaus, would you mind to tell us how the list turned out for you? In my view your list seems a bit slow due to the fact that you run 8 CC4 spells. In my experience, 6 CC4 cards are the Maximum...
Regarding Crucible of Worlds I have to say that I'm in line with TakeYourTime's argumentation that it'll get more useful against the respective decks once they board their otherwise useless point...
MtG and particularly Legacy have recently caught my interest again and I'm planning to participate at tournaments in the future again. When I quit, my deck of choice was Landstill and as I'm still in...
The time of CC4 mass removal is gone, even if its pitchable to force and uncounterable.
Everyone still playing wrath and humility is doing it wrong (at least for now due to RUG and Delver in general). Replace those with 4 Terminus, run 3 tops (which are great when dropped before you lay...
Although that doesn't justify running Path to Exile instead of Swords in my view. Path is just terrible against Maverick.
So has anyone been testing this again recently? Terminus might make Standstill viable again since it's essentially a cheaper wrath of god (which was too slow lately due to Delver and Mongoose) and...
Actually I intended to write an elaborated tournament report, but as I was about to finish it I accidently pressed the "back-button" and the whole text was gone...so here's a short summary of the...
I wonder if you really want to prefer Counterspell over Spell Snare. Sure, Counterspell is way more flexible, but i've encountered situations in which I was unable to cast it due to too many offcolor...