Welder is always good, because it is a must kill for 1 mana. While they gain more from delaying the game, we have mana acceleration to pump out stuff faster. black Tezz is the best PW for this deck...
Type: Posts; User: deadlock
Welder is always good, because it is a must kill for 1 mana. While they gain more from delaying the game, we have mana acceleration to pump out stuff faster. black Tezz is the best PW for this deck...
Hey, thanks for the detailed answers That nice guy! Some remarks:
- TA is only card disadvantage if it resolves and thus a way to make use of redundant effects. But you are right that FoW pitching...
It is basically the traditional Intuition build he played with a splash for Tezz. I dont like the situational Dack and Bridge in the maindeck over maxing out SDT and Mox. Questions are:
(1) What do...
Depends on the build obviously. More exactly how many maindeck Blasts and the type of engine. E.g. I played a build with Thoughtcast and Snapcaster as a draw engine and it crushed Miracles, because...
While TA is card disadvantage (if it resolves!), it is necessary for this deck imo. Without Intuition there is no way to get the single graveyard hoser (Tormods Crypt in my list) in time. Also it...
Both Dig and Probe are strong in testing. I currently run 2 Dig and 0 Probes. One of the weaknesses of Dig is that it costs 2 mana (often overlooked). I also dont want to rely too heavily on them, as...
I am heavily testing a new build currently and got some input:
- ET is mediocre, as it opens us up to a 2 for 1 trade, but the biggest problem is the 3rd color splash. It weakens our solid manabase...
Is there still development on this deck?
I have to disagree, said hate cards have to be drawn in consistent fashion. Dont lose faith in BS! :D
Joke aside, I want to point out that the deck has...
My current board:
1 Needle
1 Bridge
1 Wurmcoil
3 GY hate (artifacts)
3 Spellskite
3 Blood Moon
3 Red Blast
As I said this may be a little bit outdated, but I still think that it is a very...
I havent been keeping up with the current mana, but I have played Painter quite a bit in the MM era.
Concerning your list, as others said, you lack the speed necessary for a combo deck like this...
Welcome back! I plan to play Painter on the next local tournament in my area, yes. But I havent decided upon on which build. Currently I have to prepare for an examination, therefore my testing time...
Whippoorwill I dont agree with your build as you are running alot of cards which are sideboard material / missing cards. Also posting a pre MM banning list doesnt make a lot of sense to begin with ;)...
It is pointless to discuss which version is better in a vacuum and has to be considered in relation to other / future metagame decks as pointed out.
In regard to the 4 free slots, I agree that it...
Interesting for sure, would be nice to get some input from the deck creator though.
My first impression is that it is weaker than the blue build, simply based on card comparision - what this build...
Against Emrakul I often side out combo pieces and try to go for a Welder + Intution play, getting all three combo pieces at once. Problem is if he gets a Leyline out, then its a 4 card combo...
Thirst is more a control card than a combo card, but could be very strong in control heavy metas. While not directly comparable, one should notice that Thirst is restricted in Vintage unlike the...
Are their any other applications of Sundial besides Hivemind? If not then it would be an extremly narrow choice (related to Whippoorwill decision to run it).
If Hivemind is a huge concern then I...
For those of you who enjoy Needle in the main and want to go without Trinket Mage: Isnt it always a possibility to Intuition up 2 Welder and the Needle or 1 Needle, 1 Welder and 1 Academy ruins if...