Fixed
Type: Posts; User: FTW
Belcher only cares about Leyline/Elephant Grass (depending on which win condition they are going for), unless they get a bad opener and try to go off as late as turn 2 on the draw without Burning...
That 2/2 just looks too expensive. Could work with a combo-y Replenish build, but that seems bad against DRS and the RiP plan. Also just turns on their StPs in game 1. It dodges Abrupt Decay, but so...