Replacing all Presences with Champions seems very risky and I think will lead to many dead games.
A lot of times this deck relies on a single enchantress effect to stabilize and then go off.
It is...
Type: Posts; User: caiomarcos
Replacing all Presences with Champions seems very risky and I think will lead to many dead games.
A lot of times this deck relies on a single enchantress effect to stabilize and then go off.
It is...
Any testing/results?
One month with no activity, right when an enchantment themed set was released. Where else are people discussing about enchantress?
Thank you!
I wasn't aware of that thread or the other sources, this thread has been my go-to enchantress resource since ever.
So, this happened https://magic.wizards.com/en/articles/archive/mtgo-standings/legacy-challenge-2019-04-01
Would love to hear from spatula a report or comments on the list and the match ups.
...
Immolation, good old answer for Meddling Mage and such comes in handy here.
Would you still draw cards (out of enchantress' effects) if you cast Immolation on Spirit of the Labyrinth?
Thinking...
Clearly the more powerful, decisive card here is Carpet of Flowers, not Emrakul. Gaea's Revenge would give oyu the game the same way, maybe even wthout carpet of flowers.
How can a card be...
That sounds really interesting!
I'd rather play the lone Ancestral Mask than play cumbersome Defense of the Heart. Just theory though.
This deck does not need mana fixing, not the current lists.
Cantrip is good, but not even Ground Seal is seeing much play, and it cantrips AND does something very useful.
How is Natural Order + Progenitus fresh?
Have you tested it?
But if you cast or search or replenish WoW(s), Sacred Mesa, Sigil you do care that they are enchantments. Many many times you don't really care if it is a kill condition or a protection or an...
You forgot to mention the biggest con against Emrakul: it is not an enchantmet.
Meddling Mage too!
By the way, just saw the new Dredge primer. Isn't it time for a new Enchantress primer too?
For a long time already this thread is going in circles with dicussions about:
- Moat: needed or not?...
True, but still an option. I just don't like the idea of blue having more options than red because I just don't like blue Enchantress. :laugh:
There's also Immolation in red that kills 90% of hatebears (Teeg, Thalia, Pridemage and whatever).
I see Lignify and Journey to Nowhere having a completely different role from Spirit Link. They are here mainly to answer creatures with abilities like Ethersworn Canonist, Gaddok Teeg, reanimator...
Haven't tested GSZ yet, but I'll try 2 of them in place of Prison and whatever else...
For this deck I actually think that GSZ would be better if it stayed in the grave insted of being shuffled...
Last Sunday I played in a local 19-man tourney with this list:
2 Serra's Sanctum
4 Windswept Heath
1 Wooded Foothills
1 Savannah
1 Taiga
7 Forest
4 Plains
Like everyone said before, once you get to a winning position with this deck, it makes no difference at all how you actually win.
I'd say that 75% of the time my win condition is a concession.
I can't understand how you argue against WoWar and sugest WoWind when every argument you gave against WoWar seems to be even stronger against WoWind. They are the same thing, but one actually kills...
What are the reasons to play Journey to Nowhere over Lignify and vice-versa?
While running Moat, Halo and, to a lesser extent, Sigil maindeck and with cards like Nevermore, maybe more Halos, Aura of Silence and whatnot, don't you miss some white source sometimes?
Just happened:
"caiomarcos plays Moat from Hand
caiomarcos draws a card
<Uooooo> ok g2"
Not many cards do that.
Too bad that today only a few decks scoop to Moat and I'm finding it...