It's not unreasonable. I don't think its quite needed, but it also doesn't seem bad. Just turning the toggle slightly more in favor of aggression.
Type: Posts; User: ZTurgeon
It's not unreasonable. I don't think its quite needed, but it also doesn't seem bad. Just turning the toggle slightly more in favor of aggression.
My current version is minor favorite against burn and a pretty strong favorite against miracles. Moving the bridges to the board and adding quick threats has allowed you to race burn, and present...
It's too slow. You need every card in this deck to do something because so much of the locked shell are do nothings. Spending time to try and burning wish the right thing is normally just worse than...
Sulfur elemental is very important against Miracles as well as D&T. And yes, 4 Sulfur Elementals and 3 Karns has been basically the only way I have found to tip the D&T matchup to our favor.
But...
Well, Seeing as that is my exact list, I guess I will do it.
There was a time when I think this was right, but with the power level of the deck, I think you can keep a turn 2 hand basically all the time now. Obviously i dont keep a hand that has a turn 2 hand...
Eh. Its good against exactly death and taxes and miracles. I think Karn does a better job in all of your other matches, while still being good in that one. It's a solid idea, but im not sure it...
Sorry for the short replies, I have been fairly busy. The general idea is just ask "Can I race them?"
Against something like Delver, you can race them. An unanswered Goblin can race any single...
I don't have time at the moment to write them all down right now, but I will later.
But as for Depths, just board into a full prison deck. You want all the lockpeices, including all the moon...
Sure.
My current list is:
The main change is the Warboss. With 8 rabblemaster, this allows the deck additional angles of attack and additional keepable hands. Now you function in almost a 3...
If you have a moon out, and if you have a moggcatcher out to search for him, you have already won the game. It provides almost nothing. If you need to push through 1 blocker, get stingscourger. If...
I found that I would literally only bring in GY hate against Reanimator and Dredge, and none of the other decks that use the graveyard. So I decided it wasn't worth it. BR reanimator is mostly coin...
So over the past few weeks, a few different people have asked me for my current list and sideboarding guide. In Comp REL, I'm 14-3 since the bans, and am currently 113-52 in leagues since the ban.
...
Its just not worth it.
Why play a 4/4 flying dragon, when you can play Karn and make a 4/4 ground robot, and keep a karn around. Or play a Chandra, kill their threat, and have a Chandra on the...
I just finished watching the replay of your VoD with this deck, and I see you going down the path that people (myself included) go down. You see wins from the lock pieces, so you try to instead...
Yeah, it's real unlikely for Great Furnace to have a real downside. If you have a blood moon in play, then wasteland doesn't do it. If you don't have one in play, then it's unlikely to be targeted...
She's better than Garrison. The Tokens trigger her as well. So she does spiral out of control quickly. For the ease of formatting, lets note the turn you play her as turn 1.
On Turn 1, She does 0...
...Why?
Seriously, she brings nothing to the party.
Yes, but as it turns out, its not too much harder to just kill the controller of the planeswalker. Not many planeswalkers see play in legacy, and Lilly and Jace are particularly bad at defending...
This doesn't work fyi
He also doesn't know what he's doing. By his own admission. Dude seems like a class act, but he said his first rounds with the deck were the first rounds of the tournement.
Due to some mana screw issues and losing the match-up lottery, my team in Toronto only went 9-5, hitting a prize record but missing out on breakers at 31st, but my personal record in the event was...
Rabblemaster is bad in creature based matchups. It is easily brickwalled and traded with. It shines in that its an unmatched clock. If you dont need a clock, you dont need it.
Magus is just...
Because making RR and making 1RR are incredibly similar in this deck. So the slight difficulty in casting is wirth having the effect be one sided, un-linked from casting cost, and on a bigger beater...
People cutting Mox doesn't make sense to me. Sure, after board in some matchups you want to board some out, but game 1 in the dark, you want your best chance at having a turn 1 proactive play....