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    Re: [Deck] Team America (Midrange/Control Thread)

    The D&T matchup is bad enough that I'd make sure you had something beyond Marsh Casualties to mop up their board. I'm partial to Massacre since it hits almost everything they can put out and gets...
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    Re: [Deck] Team America (Midrange/Control Thread)

    I’m 100% sure about GCharm. It, like the Forest, is somewhat better in my list since I’m running more green cards and additional threats that survive it, but Instant speed and being easier to cast...
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    Re: [Deck] Team America (Midrange/Control Thread)

    I'm not as high on the TNN/Hymn lists that seem to be popular in Europe as I am on the list I posted above. The 1-mana discard spells both make Snapcaster/JVP better and give a smoother cost...
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    Re: [Deck] Team America (Midrange/Control Thread)

    I top 8'ed the Quest for Power event in Baltimore yesterday, going 5-0-2 in the Swiss beating Lands, Deathblade, Grixis Delver, BUG Delver, and Food Chain then double-drawing into top 8. I ran afoul...
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    Re: [Deck] Team America (Midrange/Control Thread)

    Any thoughts on Bob atm? I guess he's better in lists with Goyf as well so you have a critical mass of kill-on-sight threats.
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    Re: [DTB] Team America (Midrange/Control Thread)

    Yeah, Goyf is definitely medium-to-bad against a lot of stuff right now, but being able to close games quickly (and/or have a threat that doesn't die to Punishing Fire) is also important. Angler and...
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    Re: [DTB] Team America (Midrange/Control Thread)

    I don't hate Tarmogoyf unless you're seeing a lot of the mirror, in which case it's pretty bad.
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    Re: [DTB] Team America (Midrange/Control Thread)

    I'm going to test other cards in the slot just to see how they work, but I liked Predict a little more than Painful Truths. Fact or Fiction and Night's Whisper are also on the docket.
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    Re: [DTB] Team America (Midrange/Control Thread)

    I cast it 3 or 4 times over the course of the event, each time for full value. It's not hard to set up with 7-8 cantrips + Snapcaster Mage, and between Delvers and the occasional blind Counterbalance...
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    Re: [DTB] Team America (Midrange/Control Thread)

    I went 4-2-2 at EE6 yesterday with a 4c Control list; losses came to Burn in round 4 and the mirror in round 7, drew in round 5 with Miracles (we started g3 with < 5 minutes left so it's hard to draw...
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    Re: [DTB] Team America (Midrange/Control Thread)

    Testing​ the 4c list more (and reading the discussion in the Miracles thread), I'm at an interesting spot and I'd like some other opinions. The 4c list seems significantly favored against...
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    Re: [DTB] Team America (Midrange/Control Thread)

    I agree on both points, but I'm taking this as more of a proof of concept thing than some ringing endorsement of the deck. Neither Burn nor Nic Fit should be particularly workable matchups for fair...
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    Re: [DTB] Team America (Midrange/Control Thread)

    I split Top 8 at an EE Satellite event at Top Deck games in NJ today. I was going to play Shardless but audibled to 4c this morning because of the discussions we've been having in this thread and I...
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    Re: [DTB] Team America (Midrange/Control Thread)

    If you're in BUG, it's no basics or Island, Island, Swamp, Forest. Nothing in between. I don't think 4c can support basics OR Wastelands.
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    Re: [DTB] Team America (Midrange/Control Thread)

    There really isn't one. Reid Duke-style lists, Delverless Delver lists, BUG and 4c midrange and control all count towards the total for this thread. It's probably best to think of it as "Blue...
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    Re: [DTB] Team America (Midrange/Control Thread)

    That's fine, but nonetheless, it was (and is) a solid piece of tech for matchups where swingy card advantage spells and uncounterable removal are the defining features.
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    Re: [DTB] Team America (Midrange/Control Thread)

    It's a mostly-free hedge against Blood Moon, though the mix of basics you want is going to vary based on how you're building the deck. The mana dorks go a long way toward making the basics less...
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    Re: [DTB] Team America (Midrange/Control Thread)

    Yeah, I think the mana considerations outweigh any added utility you'd get from Bolt, and I'd add an MD Dismember before I added Bolt or a second MD Push.
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    Re: [DTB] Team America (Midrange/Control Thread)

    I actually think this deck is already pretty robust against the format's key REB-able threats. TNN and Leovold cover Jace, and Thoughtseize, Liliana of the Veil, Diabolic Edict, and a bevy of -1/-1...
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    Re: [Deck] Team America (Midrange/Control Thread)

    Probably 2, but what would you cut for them? Probably Flusterstorm and...?
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    Re: [DTB] Team America (Midrange/Control Thread)

    @talpa - I'll respond to your other post when I'm not at work and have more time to write.

    I've gotten pretty close to Manipulato's list as well. I'm not running Hymn (I'm running a third...
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    Re: [DTB] Team America (Midrange/Control Thread)

    I haven't been impressed with Jace either, but I do think that the Duke-style lists want some kind of curve-topping threat, and Jace is very good at that. I've been very happy with my Thoughtseizes...
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    Re: [DTB] Team America (Midrange/Control Thread)

    I agree with this analysis, which is what I was getting at when I said the lists in question were likely built incorrectly, though most Shardless lists are. My concern is that unless a BUG...
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    Re: [DTB] Team America (Midrange/Control Thread)

    I don't find this compelling at all. How are you pivoting to a position of inevitability? You don't have any non-Force countermagic in the maindeck, so you're leaning very heavily on Jace's fateseal...
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    Re: [DTB] Team America (Midrange/Control Thread)

    I'm not a fan of the tension between having 3 basics and 5 UU spells, especially since it's important to be casting TNN and Decay on curve. That deck just looks like Shardless where the Agents and...
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