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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Face it. No one around you plays Darkblast correctly.

    Also, when I was discussing the E Tutor sideboard with my friend, we were joking. It sucks.
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    How odd. On the way back from the tournament this weekend we came up with a similar idea-but it had Solitary Confinement w/Sword of Fire and Ice, and Phyrexian Totem instead of a single Negator. We...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    "Well, we don't have Dance Dance Revolution here, so, you're dumb."

    I totally didn't make the connection.
    "Wow, where do you get your weed?"
    "From you, Dante."
    "Oh yeah! What's up!"
    ...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Wait, how so? I'm not saying to take out Dark Rit my any means. I'm just saying with 4 land out, Avenger lets you cast it and Sinkhole on the same turn, where a 4 cmc creature wouldn't. This isn't...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Because Vigilance is that sick. Avenger also allows you to cast 2 spells on turn 4 without a dark rit.

    Reason 3? http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=83771
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    The way I look at it, Jotun Grunt would be probably the last creature to die, given a creature's dieing for each Node to fill is c. upkeep, and he's 4/4. It's completely untested though. As for...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Deathwing: It's not getting 2 white on the table-it's keeping 2 white on the table. An opening hand with Avenger just means you'll probably be getting Scrubland before Swamp with your fetchlands....
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    So I tried this whole Plague Spitter and Serra Avenger thing.
    Spitter kills Confidant. Bad idea in my book. Serra Avenger, however, I've actually liked having a 2/2 split with Nantuko Shade. The...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Taking out Dark Confidant for Spectral Lynx is a bad move. He's your only draw engine. Nuff said.
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Probably, if they cant afford Cursed Scrolls, Jittes, or Juzam Djinn.
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    The really sick part? I was putting my Winter Orbs back in my Revised last night and saw Meekstone, thought "This would be awesome in Deadguy because it shuts off alpha striking with creatures...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Kezzerdrix isn't a bad choice, but Juzam is still the best option at a 5/5 (kills anything short of a Mystic Enforcer). This deck can't afford to run Negator, since there's no burn element to clear a...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I want a threat that goes through Chalice @ 1, Chalice @ 2 in the sideboard.

    And a Cursed Scroll that just taps to activate. As well as a less mana-intensive Nantuko Shade.

    I'm thinking about...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Honestly, I think this deck lost something when it lost Gerrard's Verdicts-hymns 5 and 6 were just that good IMHO. Not that it would make any matchups better besides combo, but just for the sake of...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I don't think this deck runs enough white period to rely on a Chrome Mox. Lotus Petal would give the same boost and not cost a card in hand.
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Tainted Field has really been obsoleted by Godless Shrine, as it's a white source you can search for with fetchlands, and the opening hand of wasteland-field is unkeepable.

    The problem I have with...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I'll have to admit, I've had 3 Jotun Grunt in place of Withered Wretch for quite a while. It's huge compared to Wretch-while it comes down the same turn-That's sideboard though-I still run Rotting...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I'd think by the time Graverobber's ability would be useful, they'd have an answer for it-regardless, it wastes their removal on something other than Shade or Grunt(who, in theory, has excellent...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Over Jotun Grunt?

    No way. It's double white(which is retarded for a splashed color to attempt), is smaller than Grunt, and has no utility to deny any resource of an opponent's whatsoever. If that...
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    Re: [DTB] Deadguy Ale (B/w Confidant)

    Indeed they are-it's just my opinion that Negator answers the question you posed. ;)

    I hope I answered your question appropriately though. If you have any more questions about state-based effects,...
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    Re: [DTB] Deadguy Ale (B/w Confidant)

    There is...it's just that no one besides me has the courage to play him.



    I'm assuming you mean a Thresholded Bear. Power/toughness attributions are the last applied state based...
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    Re: [DTB] Deadguy Ale (B/w Confidant)

    Phantom: The reason to run 3 Shades over 4 is because you can rarely keep 2 alive on the board while still disrupting their hand and board. I do agree with you about Dystopia. Infest is my choice...
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    Re: [DTB] Deadguy Ale (B/w Confidant)

    So the only time Negator was really bad for you was at a misplay-doesn't seem too bad. I think the single Jitte could be even more amazing with the Grunt(as you stated, over Cursed Scroll)-but I'm...
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    Re: [DTB] Deadguy Ale (B/w Confidant)

    Why Soul Spike over Spinning Darkness, or Kaervek's Spite? 7 is alot of life to pay from Bob, especially when you're getting rid of 2 other cards in your hand to cast it-I'm not going to get into the...
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    Re: [DTB] Deadguy Ale (B/w Confidant)

    QFT.

    I see a whole page dedicated to the fact that I'm testing Negator, when in fact it's one of many solutions to the problem this deck has: lack of a clock.

    Jotun Grunt and Rotting Giant are...
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