But you'd need to ramp it up to five mana before the Deedhammer comes down, which looks unlikely. And it's even worse with Karmic Guide, since you need to play that one after the sweeper.
I...
Type: Posts; User: Nihil Credo
But you'd need to ramp it up to five mana before the Deedhammer comes down, which looks unlikely. And it's even worse with Karmic Guide, since you need to play that one after the sweeper.
I...
What makes me like Karakas in the first place is that it's incredibly cheap for what it does. I've moved away from Stonecloaker because having 2W open to use it was terribly clunky and a blatant...
Or you could, you know, splash for Gaddock Teeg which is absolutely completely stone-fucking great in this deck, having massive synergy with Karakas and simultaneously filling up the hole against...
D&T actually predates Mana Tithe - it was made right after the printing of Time Spiral, i.e. Mangara/Flagstones. IIRC, Death stands for the aggro and Taxes for the mana denial.
Only if you have a second enchantment in play when you Cataclysm; otherwise, the Ring will stick around.
Right.
It's not quite as easy as TB says - D&T is certainly more tricky than, say, Goyf Sligh - but it's still a pretty easy deck to play. Just learn all the stack tricks you can pull off. In the...
Combo will just EtW for 12 in the face of a True Believer. Or Belcher the Believer first. I have never really liked Believer in the MD.
How much are you actually using the Guildmage's abilities? Three mana is a ton. I sometimes win without even seeing three mana in this deck.
Also, Gaddock stops Deed and EE even better (ie. no...
My current mana base is:
2 [UNH] Plains
4 [MM] Rishadan Port
3 [TSP] Flagstones of Trokair
4 [LG] Karakas
1 [UNH] Forest
4 [ON] Windswept Heath
4 [PR] Savannah
Vial eases the problem of consistently getting Green mana.
IMO, playing Gaddock + Goyf as a replacement for Grunt + random 2-drop (in my case Samurai) offers the following trade:
- combo hate...
I tried it, but it was only really good in topdeck mode. At any other times, spending three mana to counter a removal spell tended to be a worse option than just doing something else with the mana;...
That is a common misconception. After a player has played a spell or an ability, that very same player gets priority back, regardless of whose turn it is. The active player gets priority first only...
1) Have you tried Pithing Needles, at least in the sideboard? Every time I've played against D&T it crapped its pants at the sight of an Engineered Explosives, let alone a Pernicious Deed.
2) Is...