All my wins were based on luck: well-timed CR, and bad draws for my opponent.
Type: Posts; User: Chatto
All my wins were based on luck: well-timed CR, and bad draws for my opponent.
That is really a hostile meta you got there :/
Of course Beta! Mine too :-)
Nice going :-) I believe we just have to accept that SnT-variant aren't very good MU's. I have some succes with Karakas, followed up with a fast token.
Tidesprout Tyrant is there to f*ck up your day :smile:
Welcome, Manroe!
Hmmm, that card hasn't crossed my mind for quiet some time.
1. Depths, other utility land are the first cards that cross my mind. Gamble to make room... Yeah, why not, but...
The Japanese seem to think otherwise :smile:
Aah ok :-) I read somewhere about Lingering Souls as well, any thoughts about that?
Just to be clear: I'm not attacking you. I only stated that IMHO you have to rework the manabase quiet a bit. I get that you don't want to splash W only for Nodes, and obviously white harebears are...
What he means is, some 'accidental' white sources, and a Savannah isn't enough.
Could be, but i've never seen a list that run one-two in te sb. Probably because you'll have to re-tune your deck.
You'll probably never going to cast Nether Void. Great card, I had two but indeed too slow in most cases.
@ TLK and OSM: I'm on 4 GQ, lot of greedy manabases in my meta. Unless your meta is filled with combo (SnT, Storm-based) I feel like GQ is the better choice. About Karakas: it's been in my sb for...
No, because saccing is only required when you put Chasm into play. Your lands are already in play. You do sac one, because you don't pay the upkeep.
@ Lomardor: personally I don't think DoH will ho down again.
@ Dice: never heard of the app, will try it asap. What does it offer what the thread has not?
I must be tired, very solid reasons I should have known as well. I'll be off to bed then :smile:
I can see you don't want to play Boseiju vs both decks (Wasteland and The Moon, I presume), but could you elaborate your reasons?
Well, that's interesting. A lot of people seem to disagree. I...
Keep it plain, and simple. A 2-card combo is better than a 3+ -card combo.
Still, not worth it, but yeah 4 damage is 4 damage. And what filln says, Enchantment-Academy Ruins would be awesome.
Good call, but unless you play a ton of cycling cards or have multiple ways to discard cards from your hand, why not just Molten Vortex? Easier to use with all the lands in your deck: normal lands,...
It's a matter of preference, really. Especially when you're more of a control-player, you could go down to three.
Hi there, welcome! It's really quiet simple, but you'll need some lands...
Yes. We die on the spot if we let hate resolve, or don't remove it. We don't have counters, split second is the next best thing.
Welcome all newcomers!
I'm not going to buy into the hype. Sure, it works, but I'll wait for the right opportunity. Right now, prices on MKM are insane. Deck worked fine without, meta is still in flux... I'll wait.
Probably missed your post, sorry. Anyway, thanks for the clarification, both to you and Domri Rade :smile:
So like I said Solemnity first, DD second. I do agree it is tempting, but probably not worth the slot.