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  1. Replies
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    Re: [DTB] R/G Combo Lands

    I play wb taigas and wb forest. They are much easier to find in full bb deck and helps a lot to save time while fetching. Very important in some long grindy matches. Also my forest is Summer :tongue:
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    Re: [DTB] R/G Combo Lands

    Vise is a very slow wincon, which needs certain conditions to work and extra splash for it's recovery. I don't think the deck needs it.
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    Re: [DTB] R/G Combo Lands

    to add to the recent conversation. Playing 2 fetches, 2 taigas and 1 forest. No regrets and no problems. Won't raise the numbers unless I need to splash.
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    Re: [Deck] R/G Combo Lands

    A nice find, thank you! The only question however is to find a target for the Krosan Grip.


    Worm Harvest is a very good card against Miracles. But if you choose to play it, put it in the maindeck...
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    Re: [Deck] R/G Combo Lands

    I found it less effective than it seems. Storm players can side in Dread of night if they know you are on Thalia. Also sometimes you don't have white mana during turns 1-2, which sucks when you open...
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    Re: [Deck] R/G Combo Lands

    Also returned from Lille. Won my second trial on Friday and went 6-3 on Saturday. Here's my little report:

    the list:
    Spells
    4 Mox Diamond
    4 Exploration
    4 Life From The Loam
    4 Gamble
    4 Crop...
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    Re: [Deck] R/G Combo Lands

    Every time I thought about that card (I did), I came up with "I better put another choke in SB" =)
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    Re: [Deck] R/G Combo Lands

    Thank you, guys. I think I partly answered some of these questions earlier, but no problem.

    1. Trini is better against Omni when put from Show and tell. Since I see much more Omnitells than Strom...
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    Re: [Deck] R/G Combo Lands

    Hey, I've just taken the Saint-Petersburg legacy open! Discarding tha value cards with gamble the whole day, but made it nevertheless.
    45 players
    r1 Esperblade 2-0
    r2 Jund with postboard Blood...
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    Re: [Deck] R/G Combo Lands

    If you're going to sell tropical islands for that, I'd recommend to leave them though. This way you will have an option to splash blue or run the full classic RUG version. I'd say it is more fun than...
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    Re: [Deck] R/G Combo Lands

    Thank you, guys!



    Yes, as I said, ability to bring damage with your piece of hate is an important factor. The color dependence is the payment for that. Primaval was good as always. Though I...
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    Re: [Deck] R/G Combo Lands

    there was no video coverage, if you are looking for this. The top8 decklists should be published soon in this thread. The top8 consisted of: TES, miracles, reanimator, elves, shardless bug, dark...
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    Re: [Deck] R/G Combo Lands

    This Saturday we had the Russian legacy champs in Moscow. 102 people attended. I prepared to play RG lands with black splash but on the eve before the tourney turned the black into white. Everyone...
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    Re: [Deck] R/G Combo Lands

    Dice_Box, pmed you with a small primer update.
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    Re: [Deck] R/G Combo Lands

    After some time of piloting RG Lands RUG seems to be so much slower, that I don't feel returning to it apart of the metagame. Crucible is another card I was looking at. Would you play it in main or...
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    Re: [Deck] R/G Combo Lands

    I believe the matchup is easier for RUG lands also because of EE+Academy Ruins. Unfortunately in RG lands we can't run silver bullet artifacts like EE and Smokestack without splashing in blue. I do...
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    Re: [Deck] R/G Combo Lands

    Recently I've been testing lands against a good player with miracles and the result worried me. It was around 25-75 preboard and the same! after board. I sided 9 cards: 4 Krosan Grip; 1 Choke; 1...
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    Re: [Deck] R/G Combo Lands

    I would not side out all of the ports. They are maze of iths for Inkmoth Nexuses and make the overall mana denial plan better. Instead, I'd go with taking out 1 port, 1 thicket, 1 karakas, 1 bog or...
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    Re: [DTB] R/G Combo Lands

    first of all, my position is that 4 gambles allow to play singletons after board. Yes, there's always a risk to get the tutored card discarded, but it's the philosophy of the deck with the resulting...
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    Re: [DTB] R/G Combo Lands

    Sure!

    Main deck 61 cards:
    1 Forest
    2 Taiga
    2 Wooded Foothills
    4 Grove of the Burnwillows
    1 Riftstone Portal

    1 The Tabernacle at Pendrell Vale
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    Re: [DTB] R/G Combo Lands

    Hi, Morte. Congratulations with a good finish! I'll try to answer some of your questions.
    1. I would not go all in with 4 Krosan Grips unless you are 100% sure they find the targets. More or less...
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    Re: [DTB] R/G Combo Lands

    depends on how prepared you'd like to be for miracles match up. With other good miracle haters in board, e.g. choke, titan, etc. you could. However, going with less than 3 will make it painful...
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    Re: R/G Combo Lands

    I would not run Null Rod. Sometimes Mox Diamond is the only colored source in an opening hand.
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