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Type: Posts; User: Fred_Bear

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    Re: [Deck] MUD (Metalworker)

    I agree that you need a non-creature artifact that's worth it. I'm wondering if the current meta doesn't make a couple of existing artifacts worth revisiting... maybe.
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    Re: [Deck] MUD (Metalworker)

    Again, I think it depends on how you construct it. For the MUD builds, I agree entirely. Creatures are the best value. I'm thinking of trying something in a different direction...
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    Re: [Deck] MUD (Metalworker)

    Thanks.

    I understand what makes DRS tick and targeting creatures gives this basis within the MUD shell. If the artifacts are more Stax-oriented (non-creatures), Welder could be more playable I...
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    Re: [Deck] MUD (Metalworker)

    Could you explain this a bit more?

    DRS can't target anything weldable, right?

    I guess my point was, if DRS is playable, why wouldn't Welder be playable? Most decks only have 2-4 sideboard slots...
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    Re: [Deck] MUD (Metalworker)

    Is this really the fear?

    I mean, DRS shows up in ~40% of decks. 1cc, 2 toughness, needs cards in the graveyard. The second most popular creature is Snapcaster Mage which also requires cards in the...
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