Lignify can't answer Emrakul, if I am not mistaken. Seems much more prevalent than Iona.
Type: Posts; User: Jak
Lignify can't answer Emrakul, if I am not mistaken. Seems much more prevalent than Iona.
You really don't justify playing three Sigils except by saying they are good. Why is three better than one? Sure, you drop it sooner, but what are you trying to race that you have to play one so...
Obviously Touch isn't as great played turn 2 than when you are comboing out, but it can still get an enchantress into play just as fast as Exploration. Getting your engine down is the number one...
Dude, what are you talking about? This thing can accelerate you into turn 2 Presences just as well as Exploration, except this you can play on turn 2 and still play the Enchantress.
Play it,...
That still doesn't make much sense. Well, it makes sense that you would want more "answers", but cutting parts of the core of the deck is stupid. You need to get an Enchantress effect down or you...
Runed Halo and O Ring are really in there for different reasons. One takes out problematic stuff like Chalice, Trinisphere, etc while another can buy you time against an opponents Tarmogoyf beats. ...
For random stuff that Choke does not hit or Blue decks with Deed. It could easily be the third Choke.
2 Serra's Sanctum
4 Windswept Heath
2 Savannah
1 Taiga
8 Forest
3 Plains (Runed Haloes in the Board for stuff like DS and Goblins; getting white is necessary)
4 Sterling Grove
2 Replenish
4...
Ichorid is definitely favorable. Elephant Grass stalls them for 2-3 turns and Ground Seal stops Dread Return shenanigans. With all that time you can set up easily.
You should be able to totally crush them because of that one sided geddon. They may have counter back up but you should have sooooo mnay strong cards against them (Echantresses, Replenish, hate...
I have been able to beat aggro-loam pretty easily by just fetching Sacred Ground as fast as possible. They can't dreams too fast or it ends up hurting them as much as it does you.
Play multiple...
TES may rise in numbers, but then control and aggor-control numbers will rise as well. This means aggro decks will still have favorable MUs out there. The circle of aggro, combo, and control isn't...
Meh, I'll still play Enchantress because itstill hasawesome MUs against other decks. I would totally just disregard the combo MU and focus on beating Aggro (gobs and goyf sligh mostly), control...
Why not just aplast red and win?
I do run Karmic Justice, but sometimes you kind of need your lands to opperate. Justice doesn't stop them from destroying your lands which some will still do. Three mana is more than two, also.
This is for Tartell or anyone that has run Chrome Mox. Do you like it better than ESG? Have you had instances where it was better having the mana source stick around? I like ESG but I do like the...
Sacred Ground is soooooooo much better at stopping Wasteland, Armageddon, Sinkhole, Pox, and Wildfire. It will actually come online before the disruption that can cripple you will come. It is only...
Big costly spells? My curve is lower than yours.
WoW wins in a single turn. Most of the time being turn six.
Living Wish doesn't give up information? I won't even get into the fragile issue...
Oh! Since 2003! Oh dang. You must be right. :rolleyes:
All I got out of that response is that you have a lot of must counters and that Landstill can't even come close to stopping all of your...
Why are you calling my build fragile? Back it up. Seriously, if we are debating and you make statements like this with no support, I will discount everything you say in this thread.
Also, I...
Words of War wins in one turn. A lot of times, attacking isn't available and WoW comes in and just wins. Seriously, I have lost games because I didn't tutor for WoW soon enough. Being able to draw...
I like it. There is a lot of room in the MD for meta slots and you do have a nice toolbox. I wouldn't really change anything but keep playing it and change it as you test. My build changes all the...
It is different, but I don't like a few things.
You run 16 lands. Even with Brainstorm this is way too few. You will get slowed down just searching for lands. How does this deck win when it can...
Sanctum is amazing with Words enchantments. You will win so much faster. No need for Demonfire or Decree.
Why do you play Dueling Grounds for a soft lock? Why not play confinement for a hard...
I find that grove is what makes this deck run smoothly at times. Tutoring up an enchantress, getting an answer (confinement, justice, sb tech, etc), or just turning off disenchant effects. I would...