If you want to win the mirror, run Words of Wind as your win condition instead of Words of War along with two Exploration.
You can continuously use this one-sided upheaval and then win at leisure...
Type: Posts; User: Forbiddian
If you want to win the mirror, run Words of Wind as your win condition instead of Words of War along with two Exploration.
You can continuously use this one-sided upheaval and then win at leisure...
I wonder why people run Words of War alongside other win cons. Isn't Words of Wind pretty much strictly better?
I guess there are a few decks that can combo-win if you bounced everything, but they...
Pariah or Kirtar's Desire seem superior to Maze of Ith. If Maze could tap for mana, obviously it'd be better, but Maze of Ith actually seems to make you more vulnerable to Wasteland (since one of...
Uh, you pretty much need to stabilize the board to win. I've never seen someone go off with Words without being at least able to dig to and resolve a Solitary.
But the main problem I have is this...
About my comment earlier:
Sacred Mesa is not a standalone threat. How do people think 8 mana for support is nothing? Ok, if you're ridiculously mana flooded and you hit 8 land drops and have...
That's called a win more, which is such a buzz word, but it applies here.
Any enchantment (and a hundred other things) could fit THAT role. Mobility, Brainfreeze, Changeling. You want your win con...
I think people supporting Mesa fail to understand that cards that answer Mesa do not necessarily answer Sigil.
Two Tarmogoyf is a pretty effective answer to Mesa. Dreadnought answers Mesa (even...
@Replenish Discussion: Three Replenish in general is probably too much. They become weaker as you run more, regardless of cycling Confinements and such. And against board sweeps, I'd rather have real...
I ran Mystic Remora for a while. I ended up not liking it for a few reasons. Primarily you want to board it in against control decks that run few creatures (otherwise they just drop doodz and you...
You guys are running Dovescape, now? Man, I'm way behind.
BTW, tournament results were posted for The Source. Enchantress went 2-6 :-(. It beat Imperial Painter and Faerie Stompy, but lost to...
Tranquility tends to kill my Ground Seals. Should I be saving them? I generally play them just to draw two cards.
I dunno, maybe 8 sweepers is just too much to fight against, especially with Kgrip...
Sacred Ground stops DD?
I always thought it had the same ruling as Karmic Justice. Damn, that's really good, I have to start running that now to beat AL.
Against Black discard, I find...
Yes, of course you can fine tune Enchantress to beat anything. The fine tune that I suggested is going back to the black splash variant, which would help TES as much as possible and won't be so dead...
I don't see how the comparison is invalid between TES and Enchantress. Specific decks like Dragon Stompy or Dreadstill might prefer TES opponents to Enchantress opponents, but keep these in mind:
...
Maybe we're playing the deck differently or just run a few different cards (esp in the board), but I have a really horrible time against Aggro Control and Control (like ITF) and have a solid MU...
Yeah, TES is a pretty big bummer for Enchantress.
It beats everything Enchantress does better and Enchantress loses to everything TES loses to (other than specific TES hate, but in general...
Words of Wind + Ground Seal for massive board advantage.
Words of Wind + Exploration + 1x Enchantress + 1x Enchantment in hand + a few enchantments on the board and a Serra Sanctum = Win.
Words...
Sacred Ground seems like a Waste.
No, really, for 1 more you get Karmic Justice which is strong everywhere instead of just vs. landkill. Sacred Ground is rarely completely dead (usually it stops a...
Dude, lay off him, he already explained about his English, and I'm pretty impressed he got through my walls of text. If I had to make a post on French forums, I'd be fubar.
I used to run...
How does that back up your criticisms?
1) You played some version of this deck back in 2003.
2) ???
3) Everything you say about the deck is correct.
That's not evidence, that's specifically...
Exploration is a free dig.
A lot depends on how you run your deck (especially how many lands you run and how many other digs), but the free dig is really useful. You tap for it, play it, dig 1...
There are consistent, earned wins and there are random wins. Everyone throws the term "win more" around ALL THE TIME. It's such a stupid buzzword. But seriously, if you look up the antonym of "win...
Hey, guys, I used to run this deck, back before Solitary Confinement was printed. Oops. Ok, now that you've laughed at me, to business (although I did play it AFTER Solitary was printed and it was......