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    Re: [Deck] Team America (Midrange/Control Thread)

    I have been testing the Garruk maindeck just so I can see how it plays. I was pleasantly surprised. That card is actually very useful and while even just a wolfblossum is good in many cases if it...
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    Re: [Deck] Team America (Midrange/Control Thread)

    List I played last night was one without anything changed except moving all the hymns to the board and bring in strix/deluge main.

    Current List:
    2 underground sea
    2 bayou
    2 tropical island
    2...
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    Re: [Deck] Team America (Midrange/Control Thread)

    I went 1-2 Drop last night.

    Lost to Grixis delver. Flooded out game 1. He had angler and I played jace. I bstormed thinking bouncing really doesnt get me anywhere but actually if I bounce and his...
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    Re: [Deck] Team America (Midrange/Control Thread)

    -Unless someone sees Tnn in game 1 I cant imagine charm or marsh casualties get brought in for strix. Otherwise snap/strix provide value even if they get swept.
    -I want to have multiple options for...
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    Re: [Deck] Team America (Midrange/Control Thread)

    - I am not sure what cards ppl would bring in for Strix. That seems wrong to SB a card for a 1/1 flyer that cantrips. I am not worried about -1 sweepers. Toxic delgue is the only one and that hits...
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    Re: [Deck] Team America (Midrange/Control Thread)

    I am on 2 Ponder. I run 3 snapcaster so I want to keep the options for snaping high. Snap brainstorm is still the most common but ponder isnt terrible as topdeck. Snap is mostly there to provide a...
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    Re: [Deck] Team America (Midrange/Control Thread)

    Running no basics makes the nic fit deck harder to beat. I know you post in that thread as well so I am sure you know a bit from both sides. By running basics you get Fow turned on as a 1 for 1 and...
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    Re: [Deck] Team America (Midrange/Control Thread)

    For reference, when I played an Edric I had 4 drs, 4 goyf, 2-3 strix, 3 snap and 2 Tnn plus the CtP so that is a fair amount of creatures. To be fair I was also playing him before Truths came out. I...
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    Re: [Deck] Team America (Midrange/Control Thread)

    In my experience it is one of those cards that seems great and then in the course of playing the games you realize you pitch to force or bs more than you thought. When it works it is amazing as it...
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    Re: [Deck] Team America (Midrange/Control Thread)

    I also tried an Edric in the deck at one point. I thought that with Strix and Tnn/CTP you could refill the hand really well. Usually by the time the unblockables were getting in the game was at the...
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    Re: [Deck] Team America (Midrange/Control Thread)

    Ricardio- I agree with you on the TNN. I think that unless you have an equip like jitte in the main then goyf is better. You wont face RiP in game 1 anyway. I think if you are worried about gravehate...
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    Re: [Deck] Team America (Midrange/Control Thread)

    Those are fair points on spell pierce. I run it as I mostly wanted a 1 mana counter to bring in strictly in the combo matchups where I want as much early interaction as possible. Bring in 5 1mana...
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    Re: [Deck] Team America (Midrange/Control Thread)

    Here is my sideboard right now. I would probably need to tune it more for the miracles matchup as that has been the seeming weak spot so far with the 75 that I have played for a few weeks.

    2...
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    Re: [Deck] Team America (Midrange/Control Thread)

    I run 4 goyf, 4 drs, 3 snap caster. I lean very hard on the GY game 1. Post board against SFM decks that are likely to bring in RIP I board out some number of goyfs. I usually bring in Jace, Thrun...
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    Re: [Deck] Team America (Midrange/Control Thread)

    The other thing to remember is that we do have reach with CTP and DRS. With Tnn and those other cards we do have a fair amount of unblockable damage. I run jitte so that also help suiting up. If your...
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    Re: [Deck] Team America (Midrange/Control Thread)

    I have been playing a 2ptruths/1sylvan library deck right now. I also have 3 snapcasters so that helps recast in the longer games where more CA is needed. I am actually thinking a 3rd truth is better...
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    Re: [Deck] Team America (Midrange/Control Thread)

    -Double Post-
    Played in a $20 entry tourny today. Used the above list but moved library side and put 1 TS main. Changed disfigure to deed.

    Rd 1 - Esper
    Gm 1 decay on sfm lets goyf beats in. He...
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    Re: [Deck] Team America (Midrange/Control Thread)

    I honestly dont think most ppl play daze in these decks. you are a worse daze deck than stifle bug delver but you pick up things like snapcaster and tnn that shardless doesnt run. here is the list I...
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    Re: [Deck] Team America (Midrange/Control Thread)

    ohhh, BUg thopters. I like it! I was looking to play a visions control deck but bug thopters seems real. Decay is big game because hitting plating and other foundries is nice. If I was on the thopter...
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    Re: [Deck] Team America (Midrange/Control Thread)

    Unfortunately Modern unbannings have renewed my interest so I havent done any Ice bro testing. I did play a 4 round weekly last night for legacy. 4th round opponent wanted to jet so I drew.

    rd 1...
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    Re: [Deck] Team America (Midrange/Control Thread)

    Pretty much. Keep green for decay. possibly drs (I know it would be a nonbo) but that card is still absurd and having access to 3 mana turn 2 allows for Titi plus spell.

    I think any deck that...
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    Re: [Deck] Team America (Midrange/Control Thread)

    I have 2 Tnn and a jitte main as a way to break open the midrange fair decks. Jitte is still a fair mirror breaker and gives this deck another angle of attack against the dnt/elves creature based...
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    Re: [Deck] Team America (Midrange/Control Thread)

    I would say that a BUG deck not based on cascade is much more versatile in what you can play. You might not flood the board as fast but you get to play cards that are not restricted to proactiveness.
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    Re: [Deck] Team America (Midrange/Control Thread)

    SdeMatt-
    -How have you liked the pierces main? I am on 3 snap so I liked having access to a counterspell but the games with Bug ended up dragging enough that I ended up moving them to the side. I...
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    Re: [Deck] Team America (Midrange/Control Thread)

    I edited my post. I ran 1 forest 1 swamp. I would like to cut a land for a basic island but idk. 3 basics were definitely annoying in the opening hand. I could see just running another dual and 4th...
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