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    Re: [Deck] Dreadstill - Enter the Fist

    It still isn't a reliable way to have the green creature to sacrifice and you are talking about getting double green and four lands. It just doesn't work in a mono blue deck that splashes for Goyf...
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    Re: [Deck] Dreadstill - Enter the Fist

    Omg
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    Re: [DTW] Dreadstill - Enter the Fist

    Blood Moon can still be worthwhile. As Muradin said, it is amazing as protection. For my Ur SB, I run...

    3 BEB
    3 REB
    3 Crypt
    1 Pithing Needle
    2 Blood Moon
    3 Echoing Truth

    I have one...
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    Re: [DTW] Dreadstill - Enter the Fist

    *snip*

    Anyway, Crucible has been amazing for me. I strongly recommend one in the main and then one SB to help against TA, Sui Black, Pox, or even Stax. It kind of makes me want to run an Academy...
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    Re: [DTW] Dreadstill - Enter the Fist

    Ancient Tomb

    Land

    T: Add two colorless mana to your mana pool. Ancient Tomb deals two damage to you.

    Huh?
  6. Replies
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    Re: [DTB] Dreadstill - Enter the Fist

    Most cards in Legacy are 1-3 cc...
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    Re: [Deck] Dreadstill - Enter the Fist

    This deck plays fetchlands. Some MUC builds have run Chalice of the void. A control deck like that can not afford to take any life loss.
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