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Type: Posts; User: morgan_coke

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    Re: [Deck] Astral Drift vs. Legacy take 1

    @optml

    Solitary Confinement will beat any deck without lifeloss or enchantment removal, but given the popularity of bounce/counters and Assassins' Trophy/Abrupt Decay, and various planeswalkers,...
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    Re: [Deck] Astral Drift vs. Legacy take 1

    No, you don't play Slide AND Drift. That's a terrible idea. Like, that idea is so bad I can't even really fathom doing it.

    Teferi isn't there for his activated abilities, he's there for his...
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    Re: [Deck] Astral Drift vs. Legacy take 1

    Yeah, I'm not remotely sure about Second Sun either to be honest. It's just there as a way to guarantee you win after you set up the lock. But I'm guessing most folks will just scoop once they...
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    Re: [Deck] Astral Drift vs. Legacy take 1

    Ok, updated the first post to reflect what we actually got in Horizons - which sadly includes no upgrade for Rift. As I note in the first post, I think the best plan right now is to run a full...
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    [Deck] Astral Drift vs. Legacy take 1

    If you read this before I post an "updated first post post" don't worry, I'm just working out some thoughts on paper as it were.

    Three takes - one good, one "in progress", and one bad - all based...
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