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    Re: GB Vengevine [Hogaak Placeholder Thread]

    I agree with all of that; triggering Vengevine/Bridge is pretty awesome.
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    Re: GB Vengevine

    Brian Coval (BoshNRoll) did a cool league with a GR HollowVine deck recently, it's worth checking out if anyone is still looking to combine Vengevine and Hollow One for fun and profit.
    ...
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    Re: GB Vengevine

    You're right, it's just fun to try and evaluate all the different ways you can enable these types of strategies in legacy. If I were to drop Hollow One there would be no good reason to continue, it...
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    Re: GB Vengevine

    How many fetchlands are needed to feed Hedron Crab? Where I'm on a fetchland mana-base with Shadow/Vine now I'm wondering if it's worth playing Crab over Lotleth Troll. It could be another enabler...
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    Re: GB Vengevine

    Thanks for the feedback! I'll try and answer the questions/points in a way that explains why I decided for Death's Shadow specifically.

    1) Carrion Feeder not blocking isn't the issue at all, it's...
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    Re: GB Vengevine

    Testing has been promising against D&T, Sneak/Show, and against UWx Stoneblade. It's basically a hyper-aggressive UB shadow deck that trims on some tempo but gets on the board much faster, to the...
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    Re: GB Vengevine

    I have been jamming this list, with promising results. It isn't as fast as the rainbow version, but it's a lot more resilient. It can still put a bunch of dudes on the table t1 occasionally, but its...
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    Re: GB Vengevine

    Sure thing, just didn't think the loss of looting was worth it. I get where you're coming from. I think you want 4 OUAT in your list, 12 lands without Looting is scary low.
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    Re: GB Vengevine

    The issue is you don't have strong ways of getting Bridge into your yard. Hogaak enables it with Altar of Dementia and milling a minimum of 4 cards with Supplier and Vengevine, 8 for a single Hogaak....
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    Re: GB Vengevine

    In sideboard matchups where *not dying* against combo is your primary plan, I think Stain the Mind shines. I don't think I would play Thoughtseize instead of Stain the Mind maindeck, though. If...
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    Re: GB Vengevine

    Meh, I was just throwing shit against a wall. I think the most recent list developed is by far the best.
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    Re: GB Vengevine

    That's really not that far away from Sultai Hogaak…the difference is Cavern really, which makes your mana slightly worse. Other than that I think you're closer to standard than you think.

    Here's...
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    Re: GB Vengevine

    I would love to have another 1-mana black/green/red discard outlet like Putrid Imp, because that would mean I could cut Tribe and play jund colors. Until then, rainbows it is. I always have the idea...
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    Re: GB Vengevine

    I am really optimistic as well, Vengevine is definitely a legacy power-level card and there have been some great cards to support it over the past few years (Amalgam, Hollow One, Once Upon a Time.)
    ...
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    Re: GB Vengevine

    Well then that's decided for me, it's 2x Stain the Mind. I want the 13th land. Mulligans are, to put it lightly, very hard to recover from. OUaT/Looting help out tremendously but if I have the...
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    Re: GB Vengevine

    You're on 12 lands as well, making the 4th Looting pretty important. I'm not disagreeing with you on Troll, far from it. I think when it's good it's *really good* and when it's bad it's still...
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    Re: GB Vengevine

    I am not convinced that 4x Faithless Looting is correct. I think it really shines on turns 3+, and I don't want to ever draw more than one. I really like 3x Faithless Looting, so that opens up a slot...
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    Re: GB Vengevine

    I ended up taking out 4x Faithless Looting for 2x Gamble, 1x Shared Discovery, 1x Stain the Mind. In the testing I evaluated when I drew either Discovery/Stain which one would be better in the given...
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    Re: GB Vengevine

    I didn't like being 1-2 damage short in some races, especially against Depths. Karakas and maybe Edicts in the board might solve that.

    Curious about flamewake Phoenix, have you tried it?

    Also...
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    Re: GB Vengevine

    That's probably correct. I find myself always trying to shoehorn Bolts into any deck that plays red. Old habit.

    Edit: I think there is an argument for Bolts over Firestorm in the sideboard. It...
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    Re: GB Vengevine

    Yeah, the first land is awesome, the 2nd land is useful, the 3rd land is dissapointing. The best use after the initial push is to pump Rootwallas and maybe cast a Troll. Wasteland can be annoying,...
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    Re: GB Vengevine

    So far my testing has been against Turbo Depths and Pox w/Ensnaring Bridge. Turbo Depths was a pure race, very close pre-board. Pox was fine as long as I kept them off bridge. I played 6 games, 3...
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    Re: GB Vengevine

    So it only took about 5 games to see that Hogaak is wrong, not even 1. Looting has been *ok*, still not worth 4 copies. I am cutting Hogaak for maindeck Stain the mind, and finding room for a 2nd....
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    Re: GB Vengevine

    I figured as much, it's just adding another layer to it, one more step. That step can sometimes make it go from garbage to good, or from good to amazing. The floor of Looting is pretty high, but the...
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    Re: GB Vengevine

    Gamble seems cool, I have a couple I can test.

    I was also looking at Ancient Grudge, another strong card.

    I like that looting is another way to dig for lands/Petals/gas. If we are essentially a...
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