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    Re: [Deck]BUx Reanimator

    Yes actually Hapless plays very well with Therapy since late game your Reanimates "turn on" by reanimating the Researcher and flashing back therapy. Fairly common play if you run 4x of both. I cut...
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    Re: [Deck]BUx Reanimator

    I do agree that it seems fair decks have gotten more resilient (along with better toys like TNN or Leovold), but I've also been looking back at reanimator's history because I didn't know that much...
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    Re: [Deck]BUx Reanimator

    If the meta were that slow, Buried Alive would be more efficient. Maybe at 1U it'd be a consideration, but that's probably too close to Mystical territory to ever happen.
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    Re: [Deck]BUx Reanimator

    I agree with this. Also, if I don't have Ponder then I want a full 11-12 reanimation spells and possibly 1-2 more targets. Careful Study is no substitute for a real cantrip, and that's another major...
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    Re: [Deck]BUx Reanimator

    I'd like to dispel this notion immediately. In its history, winning builds of UB Reanimator have ran 11-12 copies of their pieces. I'm too lazy to dig it up right now, but I recall reading on this...
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    Re: [Deck]BUx Reanimator

    Toss in 4x Shallow Grave, Children and Emrakul, and you've got the same deck people came up with in the Tin Fins thread. Check it out:...
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    Re: [Deck]BUx Reanimator

    BR doesn't have Force/Daze or cantrips, so not only are they more glass cannon in their draws but they can't stop a topdecked second Surgical or Snapcaster. We can. So while I'm not excited to start...
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    Re: [Deck]BUx Reanimator

    If Surgical Extraction is the most played sideboard hate that gets us (and I think it is), then I'd be maindecking a playset of Thoughtseize. Card's super disruptive while still operating as a combo...
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    Re: [Deck] Reanimator

    Looks like a good start to me. Have we considered starting a new thread? I'm happy to help wherever.
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    Re: [Deck] Reanimator

    Good discussion so far. Hopefully some of this writing will make its way into a future primer. We could use a reboot.

    And I like the historical references, Karhumies. It's good to see the old hits...
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    Re: [Deck] Reanimator

    Griselbrand is often 3-of because in a deck with cantrips you end up with multiple copies WAY too often. The second copy does almost nothing save against DRS, but even then only Exhume does anything...
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    Re: [Deck] Reanimator

    He did ok for a newbie. ;)

    Jacob is no doubt a great player, and his delver instincts showed in his interactions. Aside from the obvious punts he definitely undervalues Entomb and silver bullets....
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    Re: [Deck] Reanimator

    Pretty much correct, though we don't care so much about advantage so much as looting or filtering. Careful Study filters the hand and discards fatties at half cost.
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    Re: [Deck] Reanimator

    I like the Dack tech, and I've tried running faithless but the flashback matters so little. Also the acceleration plus 9x cantrips is highly suspect. We have plenty of redundancy available, if you're...
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    Re: [Deck] Reanimator

    It's been about a year since I've actually played, so I haven't played the Eldrazi matchup. What's our best silver bullet versus Eldrazi?
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    Re: [Deck] Reanimator

    It is great that Magister's default mode is wrath, but Elesh does the same work most of the time. She also doesn't wrath your own creatures.

    The real key is any future creatures coming into play....
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    Re: [Deck] Reanimator

    Don't mean to interrupt, but she's your silver bullet for Elves, Dredge, D&T (if you can fade Karakas and Swords), and very good against fair decks like RUG Delver. I would say she's standard in the...
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    Re: [Deck] Reanimator

    Ahh the Misstep era. Well I can imagine Brainstorm was a lot less good then, especially for a deck that's not so well positioned to fight over it (and doesn't care that much anyway).

    And yes,...
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    Re: [Deck] Reanimator

    This is accurate. Anyone can run a hypergeometric calculator, here's the numbers:

    Population size: 60
    Successes: 3 or 4
    Sample size: 7
    Successes in sample: 1

    There's charts to show...
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    Re: [Deck] Reanimator

    I don't really think it can be reasonably argued that U/B isn't better, the cantrip engine backed by Force protection that permeates Legacy is generally the most skill-rewarding option. Badlands...
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    Re: [Deck] Reanimator

    Totally agree Bee.

    Animate Dead vs Decay or any one particular answer is too narrow an analysis to matter, I think. And oh no, the creature goes to my graveyard if Animate Dead gets destroyed!...
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    Re: [Deck] Reanimator

    There is a minimum density you need to run Force, and beyond that density it's my opinion the argument "it pitches to Force" loses relevance. I've seen many competitive Vintage and some Legacy decks...
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    Re: [Deck] Reanimator

    I've goldfished Intuition, and unfortunately yes it's about a turn too slow. It's the setup card, so you have to durdle until turn 3 or add in acceleration just for this card. A standard build will...
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    Re: [Deck] Reanimator

    I also hate opening with double Griselbrand. I mean, I like him but not THAT much.
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    Re: [Deck] Reanimator

    We're a long ways from fair decks casting a 7/7 lifelinking flyer in even 5 turns.

    And let's not forget we're reanimating the only legal Necro variant, which is the real reason he's the most...
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