He's utility par excellence, can be played either aggressive against slow decks or controlish against fast decks. Ramp and lifegain in one card, also strong in early AND mid game.
The only issue is...
Type: Posts; User: whiley85
He's utility par excellence, can be played either aggressive against slow decks or controlish against fast decks. Ramp and lifegain in one card, also strong in early AND mid game.
The only issue is...
This is correct but was not my suggestion. Cc1 removal is replaced by snuff out atm which is 100% faster than demise. Also strix is 30% faster than scm and agent takes profit from it while being 25%...
This is correct but was not my suggestion. Cc1 removal is replaced by snuff out atm which is 100% faster than demise. Also strix is 30% faster than scm and agent takes profit from it while being 25%...
The matches I had with shardless BUG I actually didn't have time to wait until T4 for casting agent or do some setup to make him good. You weaken your cascading action with snapcaster and demise....
I went 2-2-0 drop yesterday due to heavy misplays and playing BUG Control the first time. The only BUG I piloted in the Top 8 was TA in the early days. Like Esper said it plays way different with...
I played the shardless version today on a 60 man tourney. It was a pleasure to play! I give a short report tomorrow, wheather's too nice atm.
That's correct but I don't like 2/2 vanillas for cc3 ;-)
I had the same feeling for CB. IMO you have to maximize the 2cc game breakers to have max support from agent and cut all removal that could kill your own creatures. I suggest replacements like Snuff...
I also think this build has potential. The first thing though I cascaded into was ghastly demise with just my agent and an opponent's mongoose on the table...
The need of tempo in early game is a...