Batterskull attacks turn 4 at earliest. 12 post only really needs 6 turns to set up and kill, and it is extremely efficient at doing so. Delver gets to run daze as well which is huge.
Type: Posts; User: ironclad8690
Batterskull attacks turn 4 at earliest. 12 post only really needs 6 turns to set up and kill, and it is extremely efficient at doing so. Delver gets to run daze as well which is huge.