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  1. Replies
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    Re: [Deck] Mono-Blue Control (MUC)

    Simmer down there, buddy. You really should stop trying to explain to these kettles how black they are. Your MUC list is very different from the norm and seems to have confused priorities. You...
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    Incorrect judge ruling in your favor.

    Situation: My opponent is playing reanimator, I am playing Quinn. Opponent calls judge prior to his turn asking if I can cast Swords to Plowshares off an Isochron Scepter with Iona, shield of...
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    Re: [Deck] Mono-Blue Control (MUC)

    2, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives


    1: Mishra's Factory becomes a 2/2...
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    Re: [Deck] Mono-Blue Control (MUC)

    @duke, You run 24 lands and 7 draw effects, don't think you need to play crappy lands to hit landfall.

    @pastor, fun facts, that card costs five, and either they replay all their threats as they...
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    Re: [Deck] Mono-Blue Control (MUC)

    No, you still have to keep the shackles tapped.

    Also, its not all that relevant in the matchup as keg and b2b ruin the manland plan before it usually does too much. The main way landstill goes...
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    Re: Fork and a Fireball

    You are correct. http://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=1294

    Relevant part : 10/4/2004 Forking a spell with an X in the cost requires you to use the same X value.
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    Re: Humility and Dredge

    1. You need to discard before the spell resolves. As soon as both players pass priority, the spell resolves. Per your example, you would not be able to discard.

    2. Depends on when you are...
  8. Re: Gakekeeper - Two quick questions about Kicker

    1. Yes

    2. Yes
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    Re: Drawing a Match in the Top 8

    2.5 End-of-Match Procedure
    If the match time limit is reached before a winner is determined, the player whose turn it is finishes his or her turn and five additional turns are played in total. This...
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    Re: Quick Tarmogoyf question

    Damage is applied, but state based effects (i.e. death by lethal damage) are not checked while a spell is resolving. And since the final step in resolving a spell is to put it in the graveyard, the...
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    Re: Cubes and You.

    Or hebrews wandering in a desert.
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    Re: [Deck] Mono-Blue Control (MUC)

    Isn't cryptic command just better? I guess it does give us another out to turn 2 dreadnaught, but for most every other situation, cryptic command functions as a bounce and/or something else useful.
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    Re: [Deck] Mono-Blue Control (MUC)

    Because it is a 5/5 flier for the same relevant mana cost? Morphling does cost 6. It can't get as big on the back end, but it doesn't require continuous mana investment. Seems good.
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    Re: Enemy Fetchlands!!!!!!

    Thats the risk we take to play Magic.
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    Re: Natural order may be too much

    This thread already covered this.
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    Re: [Deck] Mono-Blue Control (MUC)

    He is interesting, but only being able to do activated makes him less exciting, as he is only half a stifle. Also, 4 mana for a 2/3? Why not run Azorius Guildmage for the same ability and same...
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    Re: [ZEN] Rumor Mill

    Ezekiel's had 4 wings and were Cherubim, Isaiah saw the Seraphim.
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    Re: [ZEN] Rumor Mill

    Above Him were seraphs, each with six wings: With two wings they covered their faces, with two they covered their feet, and with two they were flying.


    Apparently, this one's too good for the...
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    Re: [Deck] Mono-Blue Control (MUC)

    CtS beats control decks. And to say Morphling comes down 2 turns earlier than CtS is just misleading. Morphling essentially costs 6, and your opponent better be pretty much empty handed before you...
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    Re: [Deck] Mono-Blue Control (MUC)

    To quote myself on card draw again:



    The biggest problem with Intuition in my mind is how it functions as nothing but a setup card. While drawing 3-4 cards on turn 4 is pretty darn awesome,...
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    Re: Jedi Mind Tricks

    As long as you don't intentionally try to mislead them, once your opponent dumps his or her hand on the table, you are fine to look at it. Happens more than you think with Vendillion Clique when...
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    Re: [Deck] Mono-Blue Control (MUC)

    Here's the thing, MUC is all about getting as much utility as possible from each card in its deck. Unlike Morphling, Efreet, and all other useful finisher MUC has, Call doesn't need you to be in...
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    Re: [Deck] Mono-Blue Control (MUC)

    What do you mean "under control". This is legacy. Most decks are made of bombs, counters, and card draw. I run a very counter heavy MUC build, and I still only have 14-15 pieces of counter magic...
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    Re: [Deck] Mono-Blue Control (MUC)

    Call the Skybreaker comes back. Why do people not find this good? You run 24 lands, you only need 10 or so in play before you are going to have more mana than spells. 15 castings of a 5/5 flier...
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    Re: Pulse of the Fields and Fork

    Since fork no longer actually becomes the copy, but instead puts a copy on the stack, there is no actual card to return to your hand. The copy of pulse then follows the rules as best it can, it...
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