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    Re: [Archetype] CounterTop

    I think black is just out of the question, it feels like discard is far inferior to any type of disruption spell as it is negated by a strong top deck.

    I'm interested in the goyf approach. Why...
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    Re: [Archetype] CounterTop

    Dreadstill can play with all of those. You are just shoving a fast win-con so you don't have to deal with Thrun directly. It's a very viable strategy. The only problem is, it takes up a lot of...
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    Re: [Archetype] CounterTop

    Welcome back. I think if you feel mono-blue is the route to go, you should have at it. Mono-blue (that isn't merfolk) is gaining a lot of power right now as their win-cons are starting to require...
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    Re: [Archetype] CounterTop

    Grove of the Burnwillows combo seems too slowf or this deck.. also it takes up lots of mana, which I don't like in a deck that runs CBT. The mana should all go to CBT. If I have to bring stuff back...
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    Re: [Archetype] CounterTop

    I think it's actually more like traditional CBT when it first diverted from Canadian Thresh - with Delver replacing Nimble Mongoose.

    Yeah I agree with the Dismember. I wonder how the list deals...
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    Re: [Archetype] CounterTop

    This is all fine and true, but a more controlling version of Counterbalance Top is still an aggro control deck simply because of the aggro component that Tarmogoyf brings to the table. In this type...
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    Re: [Archetype] CounterTop

    Interesting list. You've essentially replaced Firespout with SFM and Batterskull which I see as an acceptable replacement. Since they both are about crowd control and they are both third turn. I...
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    Re: [Archetype] CounterTop

    I like 20 lands. I do fine with it. Some people may like more lands. They can easily cut ponders for that. I like cantripping into them more than I like to top deck them.

    Snapcaster bringing...
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    Re: [Archetype] CounterTop

    You don't like 'maybes' but you are ok with 'hope'? That's somewhat contradictory. This is how I read it: "At least with batterskull you maybe have a chance to race them/stabilize." I'm not saying...
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    Re: [Archetype] CounterTop

    sorry double
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    Re: [Archetype] CounterTop

    Merfolk is another reason, but I wouldn't say it was the sole reason. Merfolk is an aggro deck with islandwalk, what can we do? It's still aggro..

    At this point I think cbt (not just supreme...
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    Re: [Archetype] CounterTop

    That's a grand statement. The reason why Supreme Blue is dying out isn't because it plays Tarmogoyf, it's because the deck times out a lot and is hard to play in an unknown metagame.

    When...
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    Re: [Archetype] CounterTop

    Your list seems very tight, I don't see where Clique would fit in, maybe only in the Rhox War Monk slot. I agree, I think KOTR just out classes Rhox War Monk.


    That seems quite conditional and...
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    Re: [Archetype] CounterTop

    Firespout is awesome, just not with SFM.

    You are right, I wouldn't drop my goyf unprotected. However, my goyf is not susceptible to as much removal (burns). Also, goyf doesn't take 2 turns to...
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    Re: [Archetype] CounterTop

    sorry double..
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    Re: [Archetype] CounterTop

    I wouldnt shave the bolts... They work very well with snapcaster, I would shave spell snare since you already have cbt. I worked on a rug list as well and bolt is great. You don't have to remove...
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    Re: [Archetype] CounterTop

    Been playing some 4c CBT with some success. How's everyone's testing going? I've only been having trouble with Thrun, which I solved with really big goyfs..
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    Re: [Archetype] CounterTop

    Excess CB's are never useless.



    Agreed, not because it fries more dudes, but because Merfolk can fight Shackles (Merrow Reejery). He's already givenup on Shackles though... Lavamancer is...
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    Re: [Archetype] CounterTop

    are we back in business? Mental Misstep got banned..
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    Re: [Archetype] CounterTop

    Bant aggro is better because they can be way more aggressive while playing with GSZ which sometimes invalidates your CB. Pridemage and Goyf clash in mana cost and Rhox War Monk is outclassed as an...
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    Re: [DTW] CounterTop

    Are you sure 4x Mental Missteps is really necessary? A lot of control decks are playing 3 Mental Missteps because they aren't really that great in the late game. I feel that if we are working on a...
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    Re: [DTW] CounterTop

    Bant has green, just no red.
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    Re: [DTW] CounterTop

    I think if he plays Firespout, playing Pridemage would be counter intuitive. If there is a lot of aggro in his metagame as well as CBT, I think going back to Kazuho's Supreme Blue is a viable option.
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    Re: [DTW] CounterTop

    30% CBT?! Maindeck Trygon Preditor!!.. I don't think that's a bad plan.
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    Re: [DTW] CounterTop

    Yeah, I know. I just wanted the dramatic effect and didn't want to cloud the fact that Seige-gang owns Moat.



    I'm surprised you do so well with just Bant. Shackles has been quite bad in...
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