I can't really comment on the other questions but I feel strongly on these two points:
In snapcaster decks, I only play 1 lab ever. It is absolutely slow ass. If you are activating it in the...
Type: Posts; User: ivanpei
I can't really comment on the other questions but I feel strongly on these two points:
In snapcaster decks, I only play 1 lab ever. It is absolutely slow ass. If you are activating it in the...
Bob is not too hot against Delver RUG as well as Snare, Bolt or Dismember kills him. In general I dislike RUG delver, the deck is pretty fragile, but it preys on weak manabases like BUG control. It's...
Since Zoo sees very little play, bob is only really bad against Merfolk. I think bob is perfectly fine against GW Maverick. GW's plan is to drop as many disruptive creatures and slowly outgrind you...
So is bob good in this deck? A build with bobs instead of Cliques just T8ed. I like this build because the previous one had quite alot of 3 drops (Cliques, Snapcasters) and Bob is such a bomb. Of...
I have to admit that this deck does feel somewhat clunky. I don't know how this deck wins without a reasonable clock. Basically -2 clique, -2 unearth means -4 threats. If these cards were to go, they...
I think cutting cliques and unearth is a bad idea. I really feel that unearth is an extremely strong card and absolutely bonkers with snapcaster. I'm playing the standard list and it's been...