Karakas, Wasteland, Maze of Ith, and being able to hate out opposing Dark Depths decks (name Dark Depths and they can't even copy your own Depths with a Stage).
Type: Posts; User: Claymore
Karakas, Wasteland, Maze of Ith, and being able to hate out opposing Dark Depths decks (name Dark Depths and they can't even copy your own Depths with a Stage).
Probe makes a questionable hand harder to evaluate. Especially since this isn't a blue deck with all the cantrips to smooth the rest of the draws out.
With all the concerns on Blood Moon, Magus, various DNT things...what about Culling Scales in the side for those long, draw go grindy type matches?
We largely don't play permanents other than...
DnT obliterates this deck, unless you get a god hand for T2 Lage with disruption.
Maverick is still a hard match up with all the angles it can attack from.
Generally being able to disrupt the...
Blood Sun does not affect Urborg, all lands will be swamps. Because Layers.
More likely to turn on Abrupt Decays as combo enablers as long as you can get your mana lands out first. Playing a Depths into a Sun gives you no ice counters.
I haven't played Depths in a while, but I think it would be worthwhile to look at what matchups you really need the Needle for. Then take a look at which match ups are impacted by the 1vs 2 mana...
I think it would be a perfect fit for the deck, considering this deck wanted to play Git Probe, but the cost could potentially be an issue. Gets information which is critical for a combo deck, and...
I think I need to play the Living Wish Depths simply because I have 3 set DD's and one FTV DD, and it shames me every time I draw it.
That's a bizarre discard suite, and it's definitely not a...
That's a spicy one. Hymns, Wish, Into the North, Library, and Gitaxian Probe of all things. Looks like fun.
The other line I saw on the internet was to AD the Flickerwisp so you don't have to use Sejiri on it, GQ the wasteland, play the Depths, then on the drawstep play Surgical on the Wasteland. Gets...
http://www.thrabenuniversity.com/?p=1197
Interesting DnT vs Negator's Turbo Depths "What's the Play?"
Obvious line is to tap all out and Crop Rotate the Stage for a Stage, play Depths and combo...
Probably day 1, end of day 2 record
On the topic of Ancient Tomb, I think it's main use (activating Stage-Depths on 3 lands through a Crop Rotation) is already performed with Urborg. That's the main splash use of it in RG Lands...
Let's you attack from two hard to interact with combos, or straight up hard cast Grave Titan. Unfortunately means your deck can shit on you by giving only half of your two combos.
Solemnity works with Dark Depths. Depths has a replacement effect (If it would enter the battlefield, put X counters on it instead).
There's a description in the RG lands thread. Solemnity...
Lost Legacy also completely eliminates Life from the Loam from Lands and Reanimator targets already in the yard, instead of having to dance around Surgical vs cycle lands. I was always a fan of it....
Living Wish goes into more control lists - http://www.tcdecks.net/deck.php?id=23229&iddeck=179954
Too slow for this archetype which wants to strip defenses with discard and get a fast Lage, then...
The board has been shaken up almost every hour with the latest anti-miracles tech. Latest were Rites of Consumption + Boseiju, or Academy Ruins + Walking Ballista.
Honestly, not much else other...
Worst matchup becomes whatever high speed combo deck emerges from the ashes...until that's answered by UW Blade. UWx stoneblade will likely come back but I don't think that will be too terrible. ...
I think you went a little too next level against Doomsday on game 2 where you didn't surgical the Probes. Hard to know what you were against for sure at that point and he may have had a win without...
If I'm not mistaken, you can use Funeral Charm to discard a Miracle'd Terminus. Extra spicy. I like it. Also flushes out any sneaky plays by DnT before you combo out if they're holding just 1 card...
I did notice in your youtube vid that Ballista was roughly the same as Dread of Night, except spread over two turns. It starts to be a question then of which is more flexible and playable versus...
When I playtest against Miracles, I always keep Counterbalance in, maybe shaving it a little. On the Miracles side, you can bring in Blood Moons, Surgical, and Wear/Tear. Moon, Mentor, and CB can...
Entreat hasn't been getting as much play lately. They've been all about Mentor in the popular builds I've seen.