I love this list - The one card I always missed in the monocolored lists was Confidant and I first played something like this after Angelbakas idea.
I like those ideas too, but as a lot of...
Type: Posts; User: hofzge
I love this list - The one card I always missed in the monocolored lists was Confidant and I first played something like this after Angelbakas idea.
I like those ideas too, but as a lot of...
I think it is clear that if you runa deck full of tutors you run a better chance of running the combo - but the caveat is that trinket Mage in my experience is not good at fetching Chalice, as that...
I have played the human version for quite somme time and you are right that Dark Confidan seems to be made for this deck. The Problem I have with cutting Walking Ballistas you make the deck more...
4 Ancient Den
4 Ancient Tomb
4 Cavern of Souls
3 City of Traitors
1 Inventors' Fair
1 Karakas
2 Plains
4 Chalice of the Void
2 Engineered Explosives
This has been exactly my experience. Locally we have multiple people who sometimes play S&S and that is why I still have 2 Oring in the board despite them being worse than seal of Cleansing in most...
I can see that you want to play as many white sources as possible, but I really don't like cutting the 3rd City as T2 Karn is so strong. Moon Stompy is a poor matchup anyways with Trinisphere,...
Why do you both play Seal of cleansing, when Oblivion Ring/Cast Out is a lot better vs. Sneak and Show?
I also got the impression that Karn is the real deal, as most of the time he makes tokens,...
I have done some theoretical testing. Did you replace the Dark Confidants with him?
He is great as he offers yet another good alternative win condition playing with all those crappy baubles and...
In the meantime I left the imperial Recruiter behind for the time being and tried some Monastery Mentor and I must say I am hooked. I played WB and I guess Dark Confidant and especially the plan B...
Anyways going from ChemicalBurns' list in RW I wil probably play something similar to this in my LGS next week:
//Lands
2 Ancient Den
3 Ancient Tomb
1 Arid Mesa
2 Ash Barrens
4 Cavern of Souls...
How did this work? Chalice counters Chalice...
The idea is that with scepter you can exile e.g. a Mentor/Salvagers and then crack your LED to cast those. Otherwise LED is often a bit dead as you can only really use it in a combo turn and you need...
How about instead of Oath we would play paradoxical Outcome:
4 Ancient Tomb
2 City of Traitors
4 Ancient Den
4 Cavern of Souls
4 Seat of the Synod
4 Auriok Salvagers
4 Walking Ballista