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Type: Posts; User: serenechaos

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    Re: Mind's Desire Storm

    Brainstorm is also valuable for putting back things you want to hit. You can't do the dream of stacking the top right before flipping, but you can at least try to maximize numbers at least a little...
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    Re: Mind's Desire Storm

    Mastery is very nice, I don't personally like Tutor-->LED lines but this one is quite clever and strong.
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    Re: Mind's Desire Storm

    I like that a lot, how is Peer playing over Echo variants? Is it more consistent for both of your engines to be ritual dumps, or is it more of a strain on the gas cards? What does it win and lose...
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    Re: Mind's Desire Storm

    Just play Mystic Retrieval and get MD back after cracking LED 😀

    (don't do that)
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    Re: Mind's Desire Storm

    Mind's Desire fits pretty neatly into that style of list now, since it's basically a vastly superior Ad Nauseam for one more mana. Getting to 6 instead of 5 is relatively trivial and your top end...
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    Re: Mind's Desire Storm

    Oh I still agree that counters are probably not the right answer. I also agree either Pact or Flusterstorm are best, Flusterstorm is a little awkward for protecting early things but is much stronger...
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    Re: Mind's Desire Storm

    Ancient Tomb is an important catch, I'm used to building with no lands for something like this. Lorien seems ok, presumably over Islands since it essentially is one.

    I didn't think about the...
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    Re: Mind's Desire Storm

    An Outcome list wouldn't want anything like Mystic Forge. Karn maybe, I've tried him a little in Belcher and he's ok. But it's going to be an aggressive storm deck like ANT, aiming for turn 1 but the...
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    Re: Mind's Desire Storm

    Best option for a straight blue combo shell will probably end up being something in the Outcome Storm family. Outcome already draws a billion and rituals for a billion, just dump that storm count and...
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    Re: The Worst Apocalypse

    After thinking through a few lines, I agree that Thought Knot Seer is way better than Trinisphere. It misses our archenemy, but there isn't a lot of other defense in the maindeck so it gives a solid...
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    Re: The Worst Apocalypse

    Not really, you can just untap from the Time Walk turn if you really need to and have a billion mana, you only need to pay for, at most, 21 mana (one Beacon from hand, 3 Citadel casts, under 4 Sphere...
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    Re: The Worst Apocalypse

    Golos sounds like a great addition, probably over Ugin and in the last sideboard slot. WUBRG can be tricky, Vesuva/Stage copying opp's lands can help get there, but Orrery or multiple Diamonds will...
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    The Worst Apocalypse

    I always love a good Doomsday deck, and I always love bad decks in general, so why wouldn't I love a bad Doomsday deck?

    The only impetus for building this was to use Rise of the Eldrazi. Draw 4...
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    Re: [Deck] Low Tide

    Wasn't able to get to Legacy last week, but did this week. Had a fantastic showing of not picking up a single game, although only a couple games and no matches were blowouts.

    Narset is horribly...
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    Re: [Deck] Low Tide

    I mostly play Legacy and Vintage, mostly combo. I've tried a lot of control variants but I'm not good at navigating them, and I've only had a few inspirations for aggro decks, usually very niche...
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    Re: [Deck] Low Tide

    Ice Fang is definitely a good solution, and the snow build is going to be the next one I pick up. I also would like to try 4 Subtlety in the sideboard, being hardcastable sometimes is really good but...
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    Re: [Deck] Low Tide

    Legacy night again, did exactly as well as expected.

    Still on shocks for now, played 1 Kolaghan 1 Atarka and 22 lands.


    Round 1 vs Lands w/Narset et al

    Friend of mine I haven't seen in a...
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    Re: [Deck] Low Tide

    The problem exists for all Tide variants I'm afraid, and things such as Four Horseman. It simply isn't possible to navigate in a digital format.

    Walking Ballista is always a solid wincon...
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    Re: [Deck] Low Tide

    Hmm. What I was meaning was that if you have that much mana, your resources should be able to get you there, but if the Salvages make that much difference then I recommend being more aggressive about...
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    Re: [Deck] Low Tide

    Hmm, I wonder if Salvage is the main source of this discrepancy. For what it's worth, if you assume a perfect game of land drops and Spiral effects, replacing one Spiral with a Salvage nearly doubles...
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    Re: [Deck] Low Tide

    The bottleneck is still mana, because if you have enough you can just use dump a bunch of mana into Shigeki to get back lands and cantrips. I also strongly suggest the black for Salvage and Alchemy,...
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    Re: [Deck] Low Tide

    I've had trouble making Spiral consistent under 21 lands, I'm currently on 23.

    Spirals are also the answer to your question; if you have most of the combo, you can just dump resources into...
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    Re: [Deck] Low Tide

    Ah yeah, my bad, I forgot about that.

    Went ahead and ordered 4 Respite to test out because it's yet another $2 full art foil with beautiful nature art. If I picked up foil Vistas right now I will...
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    Re: Monoblue Belcher

    If anyone is still interested in this deck, it is much more reliable and powerful now with the flip lands.

    4 Tezzeret the Seeker
    2 Narset, Parter of Veils
    1 Karn, the Great Creator

    3 Goblin...
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    Re: [Deck] Low Tide

    Funny option to blow out aggro: Jaheira's Respite. 5 mana isn't unrealistic, it's just the next part of surviving to get Dictate down. Fog+fetch X basics seems pretty game ending for us. Also...
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