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    Re: [Deck] Dreadstill - Enter the Fist

    Thanks both of you (stream of IRL plays are also interesting!)! I remember Rood from when I used to lurk this thread about eight years ago. Correct me if I'm wrong but weren't you around here also,...
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    Re: [Deck] Dreadstill - Enter the Fist

    Hey dreadstillers!

    I'm considering picking up legacy after a long abscence, and thinking about ventering unto MTGO (which ive never tried before). Before I rush headlong I'd like to watch some...
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    Re: [Deck] Dreadstill - Enter the Fist

    Thank you for those insights. I suppose that it makes sense for us to focus on countering goyf. In general I guess its favorable for us to try to delay the game as long as possible, trying to...
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    Re: [Deck] Dreadstill - Enter the Fist

    oh gods, I AM in fact running 4 scaling and 2 flooded lol, no idea how I messed that up, I guess its based on an ooooold list. Strange I haven't noticed. Anyways, there definately seems to be a...
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    Re: [Deck] Dreadstill - Enter the Fist

    So in a few weeks it is time for GPT and I'm going to bring this list, or something very similar:

    4 Phyrexian Dreadnought
    4 Stifle
    4 Standstill
    3 Mishra's Factory
    1 Trickbind
    4 Daze
    4 Force...
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    Re: [Deck] Dreadstill - Enter the Fist

    I find DnT quite troublesome at times at well, im not really sure why though. I guess it depends on their 4 StP, flickerwisp and whatnot. So yeah, I tend to board out all my dreadnoughts as well...
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    Re: [Deck] Dreadstill - Enter the Fist

    Yeah I agree with you that 3 explosives is a bit excessive. I don't run explosives at all, my board consists of 1 grim, 4 REB, 3 needles, 2 relic of progenitus, 1 surgical extraction, 2 sulfur...
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    Re: [Deck] Dreadstill - Enter the Fist

    I'm playing something very similar to this atm, I've been brewing a lot lists lately and it seems to me that your list is very close to what the perfect dreadstill list would be. I'm thinking mainly...
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    Re: [Deck] Dreadstill - Enter the Fist

    I also fully agree that nemesis isn't needed. The only reason I can see why one would want to play nemesis is to use him as a finisher in mid/late-game, running him as a 2-off in one's list. He...
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    Re: [Deck] Dreadstill - Enter the Fist

    WOW! Impressive finish, too bad you and your mate had bad tie-breakers. I also liked your list, I've been looking for a way to incorporate lavamancers, they do so much for this decks, they deal with...
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    Re: [Deck] Dreadstill - Enter the Fist

    @B88, impressive finish man! glad it worked out, despite my misgivings. Well played! (too bad your report wasn't in english, though I certainly understand you chose to do so)

    Anyway, I've been...
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    Re: [Deck] Dreadstill - Enter the Fist

    So do you simply swap your lightning bolts for edicts now, or is there any other changes to your list (except sb)? Maybe Dark Confidant would be a good idea in a UB list!

    EDIT: Some more...
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    Re: [Deck] Dreadstill - Enter the Fist

    first of all I think the mana base is too weak, one tropical island wont get you far, if it gets wasted you cant fetch for another one. Also, if you want to run standstill you should run 4 mishra's....
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    Re: [Deck] Dreadstill - Enter the Fist

    Man I used to play dreadstill for a long time ago (see my previous responses to this thread). It was the first deck that I actually "made myself" (interpretated as the first deck that I didnt borrow...
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    Re: [Deck] Dreadstill - Enter the Fist

    Interesting list! I thought standstill was all but obsolete with flash and todays fast meta. I'm overall impressed with the list but would you care to motivate why you are not running CB?

    Also,...
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    Re: [Deck] Dreadstill - Enter the Fist

    what is the purpose of counterbalance in this list, nowadays? wouldnt it be better just to skip it + top completely now? seems a bit out of place to only play 2/2, with CB being in the bord.

    If I...
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    Re: [Deck] Dreadstill - Enter the Fist

    I also think it can be debated whether or not jace is an include in dreadstill. TBH, jace doesnt "really" fit dreadstill as a mid-range deck at the farthest. I can totally see why peacekeeper splash...
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    Re: [Deck] Dreadstill - Enter the Fist

    nice list!

    I was actually thinking, could torpor orb + academy ruins in board perhaps be a viable SB strategy vs controll? im thinking in terms of longevity gentlemen, who cares if they counter...
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    Re: [Deck] Dreadstill - Enter the Fist

    Matt, you're an honest decent man but...

    you can't win games with that attitude!

    While I do agree that I'm also a bit anxious over this new card (especially since I basically just spent 300 $...
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    Re: [Deck] Dreadstill - Enter the Fist

    Remains to be seen, but I think this is what will make MM so absurdly good in dreadstill, it supports standstill but ALSO protects our noughts after r2+, making them useful later in the game as well
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    Re: [Deck] Dreadstill - Enter the Fist

    I believe you're heading in the right direction. However, 3 orbs are definately too much since, as it stands right now, they are a BONUS to the deck and should probably be replacing trickbinds since...
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    Re: [Deck] Dreadstill - Enter the Fist

    any of these lists running the orb should be running academy ruins for many reasons: it makes countering your dreadnought a non issue, especially considering the predicted rise of mental misstep, it...
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    Re: [Deck] Dreadstill - Enter the Fist

    I'm actually wondering if dreadstill has a huge gain from the new spoiled set, 1 torpor orb could at least replace the commonly-accepted trickbind, which together, with academy ruins, make the...
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    Re: [Deck] Dreadstill - Enter the Fist

    // Deck file for Magic Workstation (http://www.magicworkstation.com)

    // Lands
    2 [R] Volcanic Island
    2 [ZEN] Scalding Tarn
    4 [ON] Polluted Delta
    1 [PT] Swamp (4)
    2 [A]...
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    Re: [Deck] Dreadstill - Enter the Fist

    Why not simply cut standstills? as far as I'm concerned, confidants are supposed to replace them, it frees up 2 spots (you probably will want a 4th confidant) and stabilizes your mana base. I think 3...
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