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Type: Posts; User: GoldenCid

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    Re: [Deck] Dreadstill - Enter the Fist

    But if you run just two, you decrease the probabilities to hit it in the turns where it's still useful. But if you think that it's a right number it's ok.
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    Re: [Deck] Dreadstill - Enter the Fist

    My question was sacarstical...i understand the snares but why would you want a counter (daze) that only worth in the first turns in 2 copies. Even spell pierce sounds me better. That is why i said...
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    Re: [Deck] Dreadstill - Enter the Fist

    So why snare?? What i can get is the supposed consistency of running 2x of a counter that in mid game is useless.
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    Re: [Deck] Dreadstill - Enter the Fist

    Why run this configuration? Isn't beeter cut at all daze for other utilities such as Trygon predator or Clique??
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