3 harpies is probably the optimal number and is what many decks run. Strix would give the deck another win con of a different type and really would not be needed as more than a 1-of to add that...
Type: Posts; User: FoolofaTook
3 harpies is probably the optimal number and is what many decks run. Strix would give the deck another win con of a different type and really would not be needed as more than a 1-of to add that...
Wheel of Sun and Moon can also be cast on yourself to protect against Extirpate and to really screw Brain Freeze over, not to mention it makes Jace Beleren a sad panda.
When you have somebody actively trying to kill your mana base you're going to lose most of those games with the standard Aluren lists as well as my list. That's one of the few bad matchups for the...
With my variation goblins speed can be problematic, which is why it's 50/50. I need turn 4 to go off and often turn 5 or even 6. Other aggro themes are much more manageable with the exception of...
First of all it's 60, not 62.
Secondly, have you never run a deck with 12 real cantrips and 6 more pseudo-cantrips? Believe me when I tell you that finding things is not a problem at all. ...
I run a ton of cantrips to find the pieces and then combo off once I have the answer in hand. There are so many ways to combo that the average opponent can't respond adequately in many cases, even...
Aluren seems very combo-ish to me on most finishes. I do play Brain Freeze though and a lot of the finishes are just: lay down Aluren, drop Cavern Harpy and pick it back up about 20 times, play...
That's an excellent question.
I'll bet it applies to a bunch of decks that have added Goyf just because he was so good. Maybe even Threshold.
The only reason I've been looking at Gravelgill Duo is that it makes for a 2 card combo once Aluren is on the table.
I've been toying with Gravelgill Duo and Cavern Harpy in an Aluren shell. It's not really optimized but it is a three card combo (Aluren/Gravelgill Duo/Cavern Harpy) gives you an infinite beater...